From f2ecdc5d96cf659f39eb94878acabaf0004867e7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ricardo=20Lu=C3=ADs=20Vaz=20Silva?= Date: Sat, 8 Feb 2025 15:05:00 -0300 Subject: [PATCH] fix id24 weapons transparency --- wadsrc/static/zscript/actors/doom/id24/id24calamityblade.zs | 1 + wadsrc/static/zscript/actors/doom/id24/id24incinerator.zs | 1 + 2 files changed, 2 insertions(+) diff --git a/wadsrc/static/zscript/actors/doom/id24/id24calamityblade.zs b/wadsrc/static/zscript/actors/doom/id24/id24calamityblade.zs index 69dd9d126e..62e6a65f08 100644 --- a/wadsrc/static/zscript/actors/doom/id24/id24calamityblade.zs +++ b/wadsrc/static/zscript/actors/doom/id24/id24calamityblade.zs @@ -195,6 +195,7 @@ class ID24IncineratorProjectile : Actor // Heatwave Ripper Projectile; +ZDOOMTRANS; +RIPPER; + RenderStyle "Add"; DeathSound "weapons/calamityblade/explode"; } diff --git a/wadsrc/static/zscript/actors/doom/id24/id24incinerator.zs b/wadsrc/static/zscript/actors/doom/id24/id24incinerator.zs index 9f247f4aad..a55ffb83e2 100644 --- a/wadsrc/static/zscript/actors/doom/id24/id24incinerator.zs +++ b/wadsrc/static/zscript/actors/doom/id24/id24incinerator.zs @@ -76,6 +76,7 @@ class ID24IncineratorFlame : Actor // Incinerator Flame Projectile; +ZDOOMTRANS; +FORCERADIUSDMG; + RenderStyle "Add"; } States