diff --git a/src/common/filesystem/source/file_directory.cpp b/src/common/filesystem/source/file_directory.cpp index c2ac8624f2..0b9b7cd45e 100644 --- a/src/common/filesystem/source/file_directory.cpp +++ b/src/common/filesystem/source/file_directory.cpp @@ -132,7 +132,7 @@ int FDirectory::AddDirectory(const char *dirpath, LumpFilterInfo* filter, FileSy // On Linux this is important because its file system is case sensitive, // but even on Windows the Unicode normalization is destructive // for some characters and cannot be used for file names. - // Examples for this are the Turkish 'i's or the German ß. + // Examples for this are the Turkish 'i's or the German ß. SystemFilePath[count] = stringpool->Strdup(entry.FilePathRel.c_str()); // for internal access we use the normalized form of the relative path. // this is fine because the paths that get compared against this will also be normalized.