- removed unneeded check for 'listenactor' in S_UpdateSounds.

This commit is contained in:
Christoph Oelckers 2016-01-27 09:56:40 +01:00
parent d2beec4585
commit f2666f70dd

View file

@ -1917,32 +1917,29 @@ void S_UpdateSounds (AActor *listenactor)
S_ActivatePlayList(false);
}
if (listenactor != NULL)
// should never happen
S_SetListener(listener, listenactor);
for (FSoundChan *chan = Channels; chan != NULL; chan = chan->NextChan)
{
// should never happen
S_SetListener(listener, listenactor);
for (FSoundChan *chan = Channels; chan != NULL; chan = chan->NextChan)
if ((chan->ChanFlags & (CHAN_EVICTED | CHAN_IS3D)) == CHAN_IS3D)
{
if ((chan->ChanFlags & (CHAN_EVICTED | CHAN_IS3D)) == CHAN_IS3D)
{
CalcPosVel(chan, &pos, &vel);
GSnd->UpdateSoundParams3D(&listener, chan, !!(chan->ChanFlags & CHAN_AREA), pos, vel);
}
chan->ChanFlags &= ~CHAN_JUSTSTARTED;
CalcPosVel(chan, &pos, &vel);
GSnd->UpdateSoundParams3D(&listener, chan, !!(chan->ChanFlags & CHAN_AREA), pos, vel);
}
chan->ChanFlags &= ~CHAN_JUSTSTARTED;
}
SN_UpdateActiveSequences();
SN_UpdateActiveSequences();
GSnd->UpdateListener(&listener);
GSnd->UpdateSounds();
GSnd->UpdateListener(&listener);
GSnd->UpdateSounds();
if (level.time >= RestartEvictionsAt)
{
RestartEvictionsAt = 0;
S_RestoreEvictedChannels();
}
if (level.time >= RestartEvictionsAt)
{
RestartEvictionsAt = 0;
S_RestoreEvictedChannels();
}
}