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- recalculate the line deltas if a nodebuild is needed
One potential cause is moving around vertices in which case these do not match anymore
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1 changed files with 6 additions and 1 deletions
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@ -3105,6 +3105,11 @@ void MapLoader::LoadLevel(MapData *map, const char *lumpname, int position)
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if (ForceNodeBuild)
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if (ForceNodeBuild)
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{
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{
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BuildGLNodes = true;
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BuildGLNodes = true;
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// In case the compatibility handler made changes to the map's layout
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for(auto &line : Level->lines)
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{
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line.AdjustLine();
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}
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startTime = I_msTime();
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startTime = I_msTime();
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TArray<FNodeBuilder::FPolyStart> polyspots, anchors;
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TArray<FNodeBuilder::FPolyStart> polyspots, anchors;
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