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- lock lightmaps behind a command line argument with a warning
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@ -83,6 +83,7 @@
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#include "vm.h"
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#include "vm.h"
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#include "texturemanager.h"
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#include "texturemanager.h"
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#include "hw_vertexbuilder.h"
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#include "hw_vertexbuilder.h"
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#include "version.h"
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enum
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enum
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{
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{
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@ -3340,6 +3341,10 @@ void MapLoader::LoadLightmap(MapData *map)
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Level->LPWidth = 0;
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Level->LPWidth = 0;
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Level->LPHeight = 0;
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Level->LPHeight = 0;
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if (!Args->CheckParm("-enablelightmaps"))
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return; // this feature is still too early WIP to allow general access
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Printf(PRINT_HIGH, "WARNING! Lightmaps are an experimental feature and are subject to change before being finalized. Do not expect this to work as-is in future releases of %s!\n", GAMENAME);
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if (!map->Size(ML_LIGHTMAP))
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if (!map->Size(ML_LIGHTMAP))
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return;
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return;
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