mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 05:51:20 +00:00
- fix hexen status bar as suggested in this topic: https://forum.zdoom.org/viewtopic.php?f=2&t=72332
This commit is contained in:
parent
fef835bcad
commit
f01b901a04
1 changed files with 2 additions and 2 deletions
|
@ -129,8 +129,8 @@ class HexenStatusBar : BaseStatusBar
|
|||
int inthealth = mHealthInterpolator2.GetValue();
|
||||
DrawGem(Chain, Gem, inthealth, CPlayer.mo.GetMaxHealth(true), (30, 193), -23, 49, 15, (multiplayer? DI_TRANSLATABLE : 0) | DI_ITEM_LEFT_TOP);
|
||||
|
||||
DrawImage("LFEDGE", (0, 192), DI_ITEM_OFFSETS);
|
||||
DrawImage("RTEDGE", (277, 192), DI_ITEM_OFFSETS);
|
||||
DrawImage("LFEDGE", (0, 193), DI_ITEM_OFFSETS);
|
||||
DrawImage("RTEDGE", (277, 193), DI_ITEM_OFFSETS);
|
||||
|
||||
if (!automapactive)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue