- fixed last commit.

This commit is contained in:
Christoph Oelckers 2016-09-04 10:22:59 +02:00
parent 677efb73bc
commit eff03d13f0

View file

@ -76,6 +76,7 @@
#include "d_player.h"
#include "p_maputl.h"
#include "p_spec.h"
#include "templates.h"
#include "math/cmath.h"
AActor *SingleActorFromTID(int tid, AActor *defactor);
@ -4501,7 +4502,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_JumpIfTargetInLOS)
else { target = viewport; viewport = self; }
}
fov = MIN(fov, 360.);
fov = MIN<DAngle>(fov, 360.);
if (fov > 0)
{