- remove the IWADINFO definition to fix an un-offsetted status bar, since it's done unconditionally now

This commit is contained in:
Rachael Alexanderson 2020-10-28 01:16:25 -04:00 committed by Christoph Oelckers
parent d240d87f48
commit ef47abda74
3 changed files with 0 additions and 13 deletions

View file

@ -184,13 +184,6 @@ void FIWadManager::ParseIWadInfo(const char *fn, const char *data, int datasize,
if (sc.Number) iwad->flags |= GI_IGNORETITLEPATCHES;
else iwad->flags &= ~GI_IGNORETITLEPATCHES;
}
else if (sc.Compare("FixUnityStatusBar"))
{
sc.MustGetStringName("=");
sc.MustGetNumber();
if (sc.Number) iwad->flags |= GI_FIXUNITYSBAR;
else iwad->flags &= ~GI_FIXUNITYSBAR;
}
else if (sc.Compare("Load"))
{
sc.MustGetStringName("=");

View file

@ -50,7 +50,6 @@ enum
GI_COMPATPOLY1 = 0x00000040, // Hexen's MAP36 needs old polyobject drawing
GI_COMPATPOLY2 = 0x00000080, // so does HEXDD's MAP47
GI_IGNORETITLEPATCHES = 0x00000200, // Ignore the map name graphics when not runnning in English language
GI_FIXUNITYSBAR = 0x00000400, // Center the status bar if it's too wide for a 320 screen
};
#include "gametype.h"

View file

@ -351,7 +351,6 @@ IWad
Load = "extras.wad", "soundtrack"
BannerColors = "00 7c 00", "a8 a8 a8"
IgnoreTitlePatches = 1
FixUnityStatusBar = 1
}
IWad
@ -366,7 +365,6 @@ IWad
MustContain = "SMOOSHED", "ANIMDEFS", "LANGUAGE", "MAPINFO", "ENDOOM", "M_DOOM", "TITLEPIC", "TEXTURES"
BannerColors = "a8 00 00", "a8 a8 a8"
IgnoreTitlePatches = 1
FixUnityStatusBar = 1
}
IWad
@ -442,7 +440,6 @@ IWad
MustContain = "MAP01", "REDTNT2", "DMAPINFO"
BannerColors = "00 7c 00", "a8 a8 a8"
IgnoreTitlePatches = 1
FixUnityStatusBar = 1
}
IWad
@ -471,7 +468,6 @@ IWad
MustContain = "MAP01", "CAMO1", "DMAPINFO"
BannerColors = "00 7c 00", "a8 a8 a8"
IgnoreTitlePatches = 1
FixUnityStatusBar = 1
}
IWad
@ -516,7 +512,6 @@ IWad
BannerColors = "00 7c 00", "a8 a8 a8"
IgnoreTitlePatches = 1
Load = "nerveunity.wad", "extras.wad", "soundtrack"
FixUnityStatusBar = 1
}
IWad