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Fixed: opaque blood decals did not respect the GAMEINFO's blood color. This fixes opaque blood decals not getting the correct color in Chex Quest, as an example.
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@ -479,6 +479,7 @@ void FDecalLib::ParseDecal (FScanner &sc)
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case DECAL_OPAQUEBLOOD:
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newdecal.RenderStyle = STYLE_Normal;
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newdecal.Translation = TRANSLATION(TRANSLATION_Blood, CreateBloodTranslation(gameinfo.defaultbloodcolor));
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newdecal.opaqueBlood = true;
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break;
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}
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