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- re-enable some commented-out stuff.
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1 changed files with 2 additions and 2 deletions
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@ -941,7 +941,7 @@ void G_SerializeLevel(FSerializer &arc, bool hubload)
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// fixme: This needs to ensure it reads from the correct place. Should be one once there's enough of this code converted to JSON
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//FBehavior::StaticSerializeModuleStates(arc);
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FBehavior::StaticSerializeModuleStates(arc);
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// The order here is important: First world state, then portal state, then thinkers, and last polyobjects.
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arc.Array("linedefs", lines, &loadlines[0], numlines);
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arc.Array("sidedefs", sides, &loadsides[0], numsides);
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@ -951,7 +951,7 @@ void G_SerializeLevel(FSerializer &arc, bool hubload)
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arc("sectorportals", sectorPortals);
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if (arc.isReading()) P_CollectLinkedPortals();
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// DThinker::SerializeThinkers(arc, !hubload);
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DThinker::SerializeThinkers(arc, !hubload);
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arc.Array("polyobjs", polyobjs, po_NumPolyobjs);
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arc("subsectors", subsectors);
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StatusBar->SerializeMessages(arc);
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