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- allow changing to the current map by using "*" as argument. Implemented for 'map', 'changemap' and 'recordmap'.
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parent
694b48423a
commit
ec1aeaf384
2 changed files with 18 additions and 9 deletions
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@ -364,11 +364,14 @@ CCMD (changemap)
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if (argv.argc() > 1)
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{
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const char *mapname = argv[1];
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if (!strcmp(mapname, "*")) mapname = level.MapName.GetChars();
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try
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{
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if (!P_CheckMapData(argv[1]))
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if (!P_CheckMapData(mapname))
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{
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Printf ("No map %s\n", argv[1]);
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Printf ("No map %s\n", mapname);
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}
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else
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{
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@ -381,7 +384,7 @@ CCMD (changemap)
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{
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Net_WriteByte (DEM_CHANGEMAP);
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}
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Net_WriteString (argv[1]);
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Net_WriteString (mapname);
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}
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}
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catch(CRecoverableError &error)
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@ -182,11 +182,14 @@ CCMD (map)
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}
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if (argv.argc() > 1)
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{
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const char *mapname = argv[1];
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if (!strcmp(mapname, "*")) mapname = level.MapName.GetChars();
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try
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{
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if (!P_CheckMapData(argv[1]))
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if (!P_CheckMapData(mapname))
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{
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Printf ("No map %s\n", argv[1]);
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Printf ("No map %s\n", mapname);
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}
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else
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{
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@ -200,7 +203,7 @@ CCMD (map)
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deathmatch = true;
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multiplayernext = true;
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}
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G_DeferedInitNew (argv[1]);
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G_DeferedInitNew (mapname);
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}
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}
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catch(CRecoverableError &error)
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@ -229,11 +232,14 @@ CCMD(recordmap)
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}
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if (argv.argc() > 2)
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{
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const char *mapname = argv[2];
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if (!strcmp(mapname, "*")) mapname = level.MapName.GetChars();
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try
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{
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if (!P_CheckMapData(argv[2]))
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if (!P_CheckMapData(mapname))
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{
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Printf("No map %s\n", argv[2]);
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Printf("No map %s\n", mapname);
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}
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else
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{
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@ -247,7 +253,7 @@ CCMD(recordmap)
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deathmatch = true;
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multiplayernext = true;
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}
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G_DeferedInitNew(argv[2]);
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G_DeferedInitNew(mapname);
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gameaction = ga_recordgame;
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newdemoname = argv[1];
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newdemomap = argv[2];
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