diff --git a/src/sound/fmodsound.cpp b/src/sound/fmodsound.cpp index 5af94a3408..8c62e3b5ea 100644 --- a/src/sound/fmodsound.cpp +++ b/src/sound/fmodsound.cpp @@ -1725,8 +1725,6 @@ FISoundChannel *FMODSoundRenderer::StartSound(SoundHandle sfx, float vol, int pi // //========================================================================== -CVAR(Float, snd_3dspread, 180, 0) - FISoundChannel *FMODSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener *listener, float vol, FRolloffInfo *rolloff, float distscale, int pitch, int priority, const FVector3 &pos, const FVector3 &vel, @@ -1811,7 +1809,6 @@ FISoundChannel *FMODSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener * if (mode & FMOD_3D) { chan->set3DAttributes((FMOD_VECTOR *)&pos[0], (FMOD_VECTOR *)&vel[0]); - chan->set3DSpread(snd_3dspread); } if (!HandleChannelDelay(chan, reuse_chan, flags & (SNDF_ABSTIME | SNDF_LOOP), freq)) {