From eb98a999b25457e1c1f54d0bcd3e49ae4590c561 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Sun, 2 Nov 2014 16:18:28 +0200 Subject: [PATCH] Fixed color channels displacement on Big Endian targets, take two :( --- src/cocoa/i_backend_cocoa.mm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/cocoa/i_backend_cocoa.mm b/src/cocoa/i_backend_cocoa.mm index 594f7fca64..9c5f1eea70 100644 --- a/src/cocoa/i_backend_cocoa.mm +++ b/src/cocoa/i_backend_cocoa.mm @@ -1758,7 +1758,7 @@ int SDL_Flip(SDL_Surface* screen) #endif // __LITTLE_ENDIAN__ glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8, - width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, screen->pixels); + width, height, 0, format, GL_UNSIGNED_BYTE, screen->pixels); glBegin(GL_QUADS); glColor4f(1.0f, 1.0f, 1.0f, 1.0f);