mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
Fix a few mistakes, and improve consistency
This commit is contained in:
parent
c3e9f22ca1
commit
eb15d97fe3
1 changed files with 14 additions and 13 deletions
|
@ -667,22 +667,22 @@ class Object native
|
|||
//
|
||||
// Object intrinsics
|
||||
// Every ZScript "class" inherits from Object, and so inherits these methods as well
|
||||
// clearscope bool IsAbstract(); // Intrinsic - Query whether or not the class of this object is abstract
|
||||
// clearscope Object GetParentClass(); // Intrinsic - Get the parent class of this object
|
||||
// clearscope Name GetClassName(); // Intrinsic - Get the name of this object's class
|
||||
// clearscope Class<Object> GetClass(); // Intrinsic - Get the object's class
|
||||
// clearscope Object new(class<Object> type); // Intrinsic - Create a new object with this class. This is only valid for thinkers and plain objects, except menus. For actors, use Actor.Spawn();
|
||||
// clearscope bool IsAbstract(); // Query whether or not the class of this object is abstract
|
||||
// clearscope Object GetParentClass(); // Get the parent class of this object
|
||||
// clearscope Name GetClassName(); // Get the name of this object's class
|
||||
// clearscope Class<Object> GetClass(); // Get the object's class
|
||||
// clearscope Object new(class<Object> type); // Create a new object with this class. This is only valid for thinkers and plain objects, except menus. For actors, use Actor.Spawn();
|
||||
//
|
||||
//
|
||||
// Intrinsic random number generation functions. Note that the square
|
||||
// bracket syntax for specifying an RNG ID is only available for these
|
||||
// functions.
|
||||
// clearscope void SetRandomSeed[Name rngId = 'None'](int seed); // Intrinsic - Set the seed for the given RNG.
|
||||
// clearscope int Random[Name rngId = 'None'](int min, int max); // Intrinsic - Use the given RNG to generate a random integer number in the range (min, max) inclusive.
|
||||
// clearscope int Random2[Name rngId = 'None'](int mask); // Intrinsic - Use the given RNG to generate a random integer number, and do a "union" (bitwise AND, AKA &) operation with the bits in the mask integer.
|
||||
// clearscope int FRandom[Name rngId = 'None'](double min, double max); // Intrinsic - Use the given RNG to generate a random real number in the range (min, max) inclusive.
|
||||
// clearscope int RandomPick[Name rngId = 'None'](int choices...); // Intrinsic - Use the given RNG to generate a random integer from the given choices.
|
||||
// clearscope double FRandomPick[Name rngId = 'None'](double choices...); // Intrinsic - Use the given RNG to generate a random real number from the given choices.
|
||||
// clearscope void SetRandomSeed[Name rngId = 'None'](int seed); // Set the seed for the given RNG.
|
||||
// clearscope int Random[Name rngId = 'None'](int min, int max); // Use the given RNG to generate a random integer number in the range (min, max) inclusive.
|
||||
// clearscope int Random2[Name rngId = 'None'](int mask); // Use the given RNG to generate a random integer number, and do a "union" (bitwise AND, AKA &) operation with the bits in the mask integer.
|
||||
// clearscope double FRandom[Name rngId = 'None'](double min, double max); // Use the given RNG to generate a random real number in the range (min, max) inclusive.
|
||||
// clearscope int RandomPick[Name rngId = 'None'](int choices...); // Use the given RNG to generate a random integer from the given choices.
|
||||
// clearscope double FRandomPick[Name rngId = 'None'](double choices...); // Use the given RNG to generate a random real number from the given choices.
|
||||
//
|
||||
//
|
||||
// Intrinsic math functions - the argument and return types for these
|
||||
|
@ -785,8 +785,9 @@ struct StringStruct native
|
|||
native static vararg String Format(String fmt, ...);
|
||||
native vararg void AppendFormat(String fmt, ...);
|
||||
// native int Length(); // Intrinsic
|
||||
// native bool operator~==(String other) // Case-insensitive equality comparison
|
||||
// native String operator..(String other) // Concatenate with another String
|
||||
// native bool operator==(String other); // Equality comparison
|
||||
// native bool operator~==(String other); // Case-insensitive equality comparison
|
||||
// native String operator..(String other); // Concatenate with another String
|
||||
native void Replace(String pattern, String replacement);
|
||||
native String Left(int len) const;
|
||||
native String Mid(int pos = 0, int len = 2147483647) const;
|
||||
|
|
Loading…
Reference in a new issue