- restored an accidentally deleted line in the Heresiarch code.

This commit is contained in:
Christoph Oelckers 2016-04-16 21:28:08 +02:00
parent 0f6a567055
commit e7c0fd26ba

View file

@ -824,6 +824,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_SorcFX2Orbit)
else // Clock wise else // Clock wise
{ {
self->specialf1 -= 10; self->specialf1 -= 10;
angle = self->specialf1;
pos = parent->Vec3Angle(dist, angle, parent->Floorclip + SORC_DEFENSE_HEIGHT); pos = parent->Vec3Angle(dist, angle, parent->Floorclip + SORC_DEFENSE_HEIGHT);
pos.Z += 20 * angle.Sin(); pos.Z += 20 * angle.Sin();
// Spawn trailer // Spawn trailer