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Parse more info from Blood's map header
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parent
9659b894a3
commit
e6a1d6b516
1 changed files with 5 additions and 2 deletions
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@ -249,7 +249,7 @@ static bool P_LoadBloodMap (BYTE *data, size_t len, FMapThing **mapthings, int *
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BYTE infoBlock[37];
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int mapver = data[5];
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DWORD matt;
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int numRevisions, numWalls, numsprites, skyLen;
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int numRevisions, numWalls, numsprites, skyLen, visibility, parallaxType;
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int i;
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int k;
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@ -269,11 +269,14 @@ static bool P_LoadBloodMap (BYTE *data, size_t len, FMapThing **mapthings, int *
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{
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memcpy (infoBlock, data + 6, 37);
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}
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skyLen = 2 << LittleShort(*(WORD *)(infoBlock + 16));
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visibility = LittleLong(*(DWORD *)(infoBlock + 18));
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parallaxType = infoBlock[26];
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numRevisions = LittleLong(*(DWORD *)(infoBlock + 27));
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numsectors = LittleShort(*(WORD *)(infoBlock + 31));
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numWalls = LittleShort(*(WORD *)(infoBlock + 33));
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numsprites = LittleShort(*(WORD *)(infoBlock + 35));
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skyLen = 2 << LittleShort(*(WORD *)(infoBlock + 16));
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Printf("Visibility: %d\n", visibility);
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if (mapver == 7)
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{
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