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Add the lightmap UDMF keywords into namedef_custom.h
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@ -859,3 +859,23 @@ xx(Exclude)
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xx(Userstring)
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xx(Userstring)
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xx(Sky)
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xx(Sky)
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xx(Pagename)
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xx(Pagename)
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// Lightmap keywords
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//xx(lightcolor) // already defined
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xx(lightintensity)
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xx(lightdistance)
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xx(lightinnerangle)
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xx(lightouterangle)
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xx(lightcolorfloor)
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xx(lightintensityfloor)
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xx(lightdistancefloor)
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xx(lightcolorceiling)
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xx(lightintensityceiling)
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xx(lightdistanceceiling)
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xx(suncolor)
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xx(sundirx)
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xx(sundiry)
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xx(sundirz)
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xx(sampledistance)
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xx(bounces)
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xx(gridsize)
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