diff --git a/src/actionspecials.h b/src/actionspecials.h index 879f16a113..2a0ada28f8 100644 --- a/src/actionspecials.h +++ b/src/actionspecials.h @@ -136,11 +136,14 @@ DEFINE_SPECIAL(Thing_SpawnFacing, 139, 2, 4, 4) DEFINE_SPECIAL(Sector_ChangeSound, 140, 2, 2, 2) DEFINE_SPECIAL(Teleport_NoStop, 154, 2, 3, 3) +// portal specials +DEFINE_SPECIAL(Line_SetVisualPortal, 155, -1, -1, 3) +DEFINE_SPECIAL(Line_SetPortal, 156, -1, -1, 3) // GZDoom/Vavoom specials // Although ZDoom doesn't support them it's better to have them defined so that // WADs using them somewhere can at least be started without aborting due // to an error message. -DEFINE_SPECIAL(SetGlobalFogParameter, 157, 2, 2, 2) // vavoom? interferes with Line_SetVisualPortal +DEFINE_SPECIAL(SetGlobalFogParameter, 157, 2, 2, 2) DEFINE_SPECIAL(FS_Execute, 158, 1, 4, 4) DEFINE_SPECIAL(Sector_SetPlaneReflection, 159, 3, 3, 3) DEFINE_SPECIAL(Sector_Set3DFloor, 160, -1, -1, 5) @@ -236,7 +239,4 @@ DEFINE_SPECIAL(Ceiling_LowerToLowest, 253, 2, 2, 2) DEFINE_SPECIAL(Ceiling_LowerToFloor, 254, 2, 2, 2) DEFINE_SPECIAL(Ceiling_CrushRaiseAndStaySilA, 255, 4, 5, 5) -DEFINE_SPECIAL(Line_SetVisualPortal, 155, -1, -1, 3) -DEFINE_SPECIAL(Line_SetPortal, 156, -1, -1, 3) - #undef DEFINE_SPECIAL