mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 20:43:15 +00:00
- ZDoom no longer errors if no precalculated COLORMAP is found.
SVN r3662 (trunk)
This commit is contained in:
parent
7356350d5c
commit
e62e806693
1 changed files with 5 additions and 4 deletions
|
@ -396,8 +396,12 @@ void R_SetDefaultColormap (const char *name)
|
|||
BYTE unremap[256];
|
||||
BYTE remap[256];
|
||||
|
||||
lump = Wads.CheckNumForName (name, ns_colormaps);
|
||||
if (lump == -1)
|
||||
lump = Wads.CheckNumForName (name, ns_global);
|
||||
|
||||
// [RH] If using BUILD's palette, generate the colormap
|
||||
if (Wads.CheckNumForFullName("palette.dat") >= 0 || Wads.CheckNumForFullName("blood.pal") >= 0)
|
||||
if (lump == -1 || Wads.CheckNumForFullName("palette.dat") >= 0 || Wads.CheckNumForFullName("blood.pal") >= 0)
|
||||
{
|
||||
Printf ("Make colormap\n");
|
||||
FDynamicColormap foo;
|
||||
|
@ -411,9 +415,6 @@ void R_SetDefaultColormap (const char *name)
|
|||
}
|
||||
else
|
||||
{
|
||||
lump = Wads.CheckNumForName (name, ns_colormaps);
|
||||
if (lump == -1)
|
||||
lump = Wads.CheckNumForName (name, ns_global);
|
||||
FWadLump lumpr = Wads.OpenLumpNum (lump);
|
||||
|
||||
// [RH] The colormap may not have been designed for the specific
|
||||
|
|
Loading…
Reference in a new issue