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- pass a proper self pointer to BuiltinCallActionSpecial instead of making bogus assumptions about a function's parameters.
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1 changed files with 4 additions and 4 deletions
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@ -7083,7 +7083,7 @@ FxExpression *FxFunctionCall::Resolve(FCompileContext& ctx)
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delete this;
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return nullptr;
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}
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FxExpression *self = (ctx.Function && ctx.Function->Variants[0].Flags & VARF_Method) ? new FxSelf(ScriptPosition) : nullptr;
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FxExpression *self = (ctx.Function && ctx.Function->Variants[0].Flags & VARF_Method) ? new FxSelf(ScriptPosition) : (FxExpression*)new FxConstant(ScriptPosition);
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FxExpression *x = new FxActionSpecialCall(self, special, ArgList, ScriptPosition);
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delete this;
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return x->Resolve(ctx);
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@ -7655,9 +7655,9 @@ ExpEmit FxActionSpecialCall::Emit(VMFunctionBuilder *build)
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unsigned i = 0;
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build->Emit(OP_PARAMI, abs(Special)); // pass special number
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// fixme: This really should use the Self pointer that got passed to this class instead of just using the first argument from the function.
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// Once static functions are possible, or specials can be called through a member access operator this won't work anymore.
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build->Emit(OP_PARAM, 0, REGT_POINTER, 0); // pass self
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ExpEmit selfemit(Self->Emit(build));
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build->Emit(OP_PARAM, 0, selfemit.Konst ? REGT_POINTER | REGT_KONST : REGT_POINTER, selfemit.RegNum); // pass special number
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for (; i < ArgList.Size(); ++i)
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{
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FxExpression *argex = ArgList[i];
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