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- remove vid_gpuswitch
and all its handling; it is only as of now useful in old unsupported versions of Windows 7/8/10 which are no longer supported
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parent
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commit
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2 changed files with 0 additions and 45 deletions
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@ -61,33 +61,6 @@ int currentcanvas = -1;
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int currentgpuswitch = -1;
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bool changerenderer;
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// Optimus/Hybrid switcher
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CUSTOM_CVAR(Int, vid_gpuswitch, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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if (self != currentgpuswitch)
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{
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switch (self)
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{
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case 0:
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Printf("Selecting default GPU...\n");
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break;
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case 1:
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Printf("Selecting high-performance dedicated GPU...\n");
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break;
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case 2:
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Printf("Selecting power-saving integrated GPU...\n");
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break;
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default:
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Printf("Unknown option (%d) - falling back to 'default'\n", *vid_gpuswitch);
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self = 0;
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break;
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}
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Printf("You must restart " GAMENAME " for this change to take effect.\n");
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}
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}
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void I_ShutdownGraphics ()
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{
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if (screen)
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@ -102,13 +75,6 @@ void I_ShutdownGraphics ()
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void I_InitGraphics ()
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{
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// todo: implement ATI version of this. this only works for nvidia notebooks, for now.
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currentgpuswitch = vid_gpuswitch;
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if (currentgpuswitch == 1)
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_putenv("SHIM_MCCOMPAT=0x800000001"); // discrete
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else if (currentgpuswitch == 2)
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_putenv("SHIM_MCCOMPAT=0x800000000"); // integrated
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// If the focus window is destroyed, it doesn't go back to the active window.
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// (e.g. because the net pane was up, and a button on it had focus)
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if (GetFocus() == NULL && GetActiveWindow() == mainwindow.GetHandle())
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@ -886,13 +886,6 @@ OptionValue VanillaTrans
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3.0, "$OPTVAL_VTAVANILLA"
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}
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OptionValue GPUSwitch
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{
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0.0, "$OPTVAL_DEFAULT"
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1.0, "$OPTVAL_DEDICATED"
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2.0, "$OPTVAL_INTEGRATED"
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}
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OptionValue PreferBackend
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{
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0, "$OPTVAL_OPENGL"
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@ -2284,10 +2277,6 @@ OptionMenu VideoModeMenu protected
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{
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Option "$VIDMNU_HIDPI", "vid_hidpi", "YesNo"
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}
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IfOption(Windows)
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{
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Option "$DSPLYMNU_GPUSWITCH", vid_gpuswitch, "GPUSwitch"
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}
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Option "$VIDMNU_FORCEASPECT", "vid_aspect", "ForceRatios"
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Option "$VIDMNU_CROPASPECT", "vid_cropaspect", "CropAspect"
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