mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 23:33:00 +00:00
Merge remote-tracking branch 'origin/master' into localization
This commit is contained in:
commit
e526cebc8e
14 changed files with 37 additions and 52 deletions
35
.gitignore
vendored
35
.gitignore
vendored
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@ -1,59 +1,26 @@
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/Debug
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*.ncb
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*.suo
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*.pdb
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*.ilk
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*.aps
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/fmodapi*/
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/Release
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/wadsrc_wad
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*.user
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/build
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/debug
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/release
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*/debug
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*/release
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/release_gcc
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/dumb/vc6/dumb_static/release
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/dumb/vc6/dumb_static/debug
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/dumb/vc6/dumb_static/x64
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/DOOMSTATS.TXT
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/src/gitinfo.h
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/src/sc_man_scanner.h
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/src/xlat/xlat_parser.c
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/src/xlat/xlat_parser.h
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/src/xlat/xlat_parser.out
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/src/zscript/zcc-parse.c
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/src/zscript/zcc-parse.h
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/src/zscript/zcc-parse.out
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/tools/*/debug
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/tools/*/release
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/tools/*/*.exe
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/tools/lemon/build
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/tools/re2c/build
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/tools/updaterevision/x64/
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/tools/zipdir/x64
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/wadsrc/*.pk3
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/build_vc2013
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/bzip2/x64/
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/disasm.txt
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/game-music-emu/x64/
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/gdtoa/x64/
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/jpeg-6b/x64/
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/lzma/x64/
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/zlib/x64/
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/build_vc2013_64bit
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/build_vc2015
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/build_vc2015-32
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/build_vc2015-64
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/build_vc2017-64
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/build
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/llvm
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/src/r_drawersasm.obj
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/src/r_drawersasm.o
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.vs
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/src/gl/unused
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/mapfiles_release/*.map
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.DS_Store
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/build_vc2017-32
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/build2
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/build_vc2019-64
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@ -1456,12 +1456,12 @@ source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/s
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source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
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source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
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source_group("Game Data\\Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/resourcefiles/.+")
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source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
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source_group("Game Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/.+")
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source_group("Game Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx/.+")
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source_group("Game Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx_asm/.+")
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source_group("Game Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/xbr/.+")
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source_group("Game Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/formats/.+")
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source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/.+")
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source_group("Game Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/.+")
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source_group("Game Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/hqnx/.+")
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source_group("Game Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/hqnx_asm/.+")
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source_group("Game Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/xbr/.+")
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source_group("Game Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/formats/.+")
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source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
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source_group("Map Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/maploader/.+")
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source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
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@ -600,7 +600,7 @@ CUSTOM_CVAR(Int, compatmode, 0, CVAR_ARCHIVE|CVAR_NOINITCALL)
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case 4: // Old ZDoom compat mode
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v = COMPATF_SOUNDTARGET | COMPATF_LIGHT;
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w = COMPATF2_MULTIEXIT | COMPATF2_TELEPORT | COMPATF2_PUSHWINDOW;
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w = COMPATF2_MULTIEXIT | COMPATF2_TELEPORT | COMPATF2_PUSHWINDOW | COMPATF2_CHECKSWITCHRANGE;
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break;
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case 5: // MBF compat mode
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@ -658,6 +658,7 @@ CVAR (Flag, compat_pointonline, compatflags2, COMPATF2_POINTONLINE);
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CVAR (Flag, compat_multiexit, compatflags2, COMPATF2_MULTIEXIT);
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CVAR (Flag, compat_teleport, compatflags2, COMPATF2_TELEPORT);
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CVAR (Flag, compat_pushwindow, compatflags2, COMPATF2_PUSHWINDOW);
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CVAR (Flag, compat_checkswitchrange, compatflags2, COMPATF2_CHECKSWITCHRANGE);
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CVAR(Bool, vid_activeinbackground, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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@ -328,6 +328,7 @@ enum : unsigned int
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COMPATF2_MULTIEXIT = 1 << 4, // Level exit can be triggered multiple times (required by Daedalus's travel tubes, thanks to a faulty script)
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COMPATF2_TELEPORT = 1 << 5, // Don't let indirect teleports trigger sector actions
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COMPATF2_PUSHWINDOW = 1 << 6, // Disable the window check in CheckForPushSpecial()
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COMPATF2_CHECKSWITCHRANGE = 1 << 7, // Enable buggy CheckSwitchRange behavior
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};
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// Emulate old bugs for select maps. These are not exposed by a cvar
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@ -600,7 +600,6 @@ public:
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int airsupply;
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int DefaultEnvironment; // Default sound environment.
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int ActiveSequences;
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DSeqNode *SequenceListHead;
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// [RH] particle globals
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@ -194,7 +194,9 @@ bool P_CheckSwitchRange(AActor *user, line_t *line, int sideno, const DVector3 *
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}
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}
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return (user->Top() > open.top);
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return (user->Level->i_compatflags2 & COMPATF2_CHECKSWITCHRANGE)
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? (user->Top() >= open.top)
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: (user->Top() > open.top);
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}
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else if ((TexMan.FindSwitch(side->GetTexture(side_t::bottom))) != NULL)
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{
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@ -216,7 +218,9 @@ bool P_CheckSwitchRange(AActor *user, line_t *line, int sideno, const DVector3 *
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}
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}
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return (user->Z() < open.bottom);
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return (user->Level->i_compatflags2 & COMPATF2_CHECKSWITCHRANGE)
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? (user->Z() <= open.bottom)
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: (user->Z() < open.bottom);
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}
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else if ((flags & ML_3DMIDTEX) || (TexMan.FindSwitch(side->GetTexture(side_t::mid))) != NULL)
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{
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@ -229,7 +233,9 @@ bool P_CheckSwitchRange(AActor *user, line_t *line, int sideno, const DVector3 *
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else
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{
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// no switch found. Check whether the player can touch either top or bottom texture
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return (user->Top() > open.top) || (user->isBelow(open.bottom));
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return (user->Level->i_compatflags2 & COMPATF2_CHECKSWITCHRANGE)
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? ( (user->Top() >= open.top) || (user->Z() <= open.bottom) )
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: ( (user->Top() > open.top) || user->isBelow(open.bottom) );
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}
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}
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@ -1641,6 +1641,7 @@ MapFlagHandlers[] =
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{ "compat_multiexit", MITYPE_COMPATFLAG, 0, COMPATF2_MULTIEXIT },
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{ "compat_teleport", MITYPE_COMPATFLAG, 0, COMPATF2_TELEPORT },
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{ "compat_pushwindow", MITYPE_COMPATFLAG, 0, COMPATF2_PUSHWINDOW },
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{ "compat_checkswitchrange", MITYPE_COMPATFLAG, 0, COMPATF2_CHECKSWITCHRANGE },
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{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
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{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
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{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },
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@ -164,6 +164,7 @@ static FCompatOption Options[] =
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{ "multiexit", COMPATF2_MULTIEXIT, SLOT_COMPAT2 },
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{ "teleport", COMPATF2_TELEPORT, SLOT_COMPAT2 },
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{ "disablepushwindowcheck", COMPATF2_PUSHWINDOW, SLOT_COMPAT2 },
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{ "checkswitchrange", COMPATF2_CHECKSWITCHRANGE, SLOT_COMPAT2 },
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{ NULL, 0, 0 }
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};
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@ -932,7 +932,6 @@ void FLevelLocals::Serialize(FSerializer &arc, bool hubload)
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Thinkers.DestroyAllThinkers();
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interpolator.ClearInterpolations();
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arc.ReadObjects(hubload);
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ActiveSequences = 0;
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}
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arc("multiplayer", multiplayer);
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@ -406,7 +406,6 @@ void DSeqNode::OnDestroy()
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m_Next->m_Prev = m_Prev;
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GC::WriteBarrier(m_Next, m_Prev);
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}
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Level->ActiveSequences--;
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Super::OnDestroy();
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}
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@ -827,7 +826,6 @@ void DSeqNode::ActivateSequence (int sequence)
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m_CurrentSoundID = 0;
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m_Volume = 1; // Start at max volume...
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m_Atten = ATTN_IDLE; // ...and idle attenuation
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Level->ActiveSequences++;
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}
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DSeqActorNode::DSeqActorNode (AActor *actor, int sequence, int modenum)
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@ -1323,7 +1321,6 @@ void DSeqNode::Tick ()
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int seqnum = FindSequence (ENamedName(m_SequencePtr[i*2+1]));
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if (seqnum >= 0)
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{ // Found a match, and it's a good one too.
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Level->ActiveSequences--;
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ActivateSequence (seqnum);
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break;
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}
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@ -1358,7 +1355,7 @@ void SN_UpdateActiveSequences (FLevelLocals *Level)
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{
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DSeqNode *node;
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if (!Level->ActiveSequences || paused)
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if (paused)
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{ // No sequences currently playing/game is paused
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return;
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}
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@ -261,8 +261,6 @@ FA23E72FA955E66EC68609F72C0BA71E // unloved.pk3:unlovedmaps.wad map02
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41BEC1F643CFEEC997AF98276A05EC88 // unloved.pk3:unlovedmaps.wad map03
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AF9A6370BE562584BC11165ECF364713 // unloved.pk3:unlovedmaps.wad map04
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DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
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261E64897A572C8DB8DC041E64BE27AD // unloved2beta1.pk3:u2_new2maps2.wad map06
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04800B1F35E8C036EBABC8C616402927 // unloved2beta1.pk3:u2_new2maps2.wad map07
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9E54F70648A77BBD090FF78A3AA05367 // unloved2beta1.pk3:u2_new2maps2.wad map08
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72E9E0F41F691B7F956E62F35B4A617F // unloved2beta1.pk3:u2_new2maps2.wad map09
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3D3FE412E87AD8B2316DAEC9E25F2E5D // unloved2beta1.pk3:u2_new2maps2.wad map10
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@ -275,3 +273,15 @@ DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
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setslopeoverflow
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polyobj
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}
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1624AD80349566AA7F29D2CA0D51754B // The Gateway Experiments Episode 5: Prime Directive, ge5map02
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{
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checkswitchrange
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}
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261E64897A572C8DB8DC041E64BE27AD // unloved2beta1.pk3:u2_new2maps2.wad map06
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04800B1F35E8C036EBABC8C616402927 // unloved2beta1.pk3:u2_new2maps2.wad map07
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{
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clipmidtex
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checkswitchrange
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}
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@ -2184,6 +2184,7 @@ CMPTMNU_SOUNDCUTOFF = "Sounds stop when actor vanishes";
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CMPTMNU_SOUNDTARGET = "Use original sound target handling";
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CMPTMNU_TELEPORT = "Scripted teleports don't trigger sector actions";
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CMPTMNU_PUSHWINDOW = "Non-blocking lines can be pushed";
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CMPTMNU_CHECKSWITCHRANGE = "Enable buggy CheckSwitchRange behavior";
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// Sound Options
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SNDMNU_TITLE = "SOUND OPTIONS";
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@ -1434,6 +1434,7 @@ OptionMenu "CompatibilityOptions" protected
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Option "$CMPTMNU_MULTIEXIT", "compat_multiexit", "YesNo"
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Option "$CMPTMNU_TELEPORT", "compat_teleport", "YesNo"
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Option "$CMPTMNU_PUSHWINDOW", "compat_pushwindow", "YesNo"
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Option "$CMPTMNU_CHECKSWITCHRANGE", "compat_checkswitchrange", "YesNo"
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StaticText " "
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StaticText "$CMPTMNU_PHYSICSBEHAVIOR",1
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@ -1338,4 +1338,5 @@ enum ECompatFlags
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COMPATF2_MULTIEXIT = 1 << 4, // Level exit can be triggered multiple times (required by Daedalus's travel tubes, thanks to a faulty script)
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COMPATF2_TELEPORT = 1 << 5, // Don't let indirect teleports trigger sector actions
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COMPATF2_PUSHWINDOW = 1 << 6, // Disable the window check in CheckForPushSpecial()
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COMPATF2_CHECKSWITCHRANGE = 1 << 7, // Enable buggy CheckSwitchRange behavior
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};
|
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