mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-29 23:33:00 +00:00
Merge remote-tracking branch 'origin/master' into localization
This commit is contained in:
commit
e526cebc8e
14 changed files with 37 additions and 52 deletions
35
.gitignore
vendored
35
.gitignore
vendored
|
@ -1,59 +1,26 @@
|
||||||
/Debug
|
|
||||||
*.ncb
|
*.ncb
|
||||||
*.suo
|
*.suo
|
||||||
*.pdb
|
*.pdb
|
||||||
*.ilk
|
*.ilk
|
||||||
*.aps
|
*.aps
|
||||||
/fmodapi*/
|
|
||||||
/Release
|
|
||||||
/wadsrc_wad
|
/wadsrc_wad
|
||||||
*.user
|
*.user
|
||||||
/build
|
/build
|
||||||
/debug
|
|
||||||
/release
|
|
||||||
*/debug
|
|
||||||
*/release
|
|
||||||
/release_gcc
|
/release_gcc
|
||||||
/dumb/vc6/dumb_static/release
|
|
||||||
/dumb/vc6/dumb_static/debug
|
|
||||||
/dumb/vc6/dumb_static/x64
|
|
||||||
/DOOMSTATS.TXT
|
/DOOMSTATS.TXT
|
||||||
/src/gitinfo.h
|
/src/gitinfo.h
|
||||||
/src/sc_man_scanner.h
|
|
||||||
/src/xlat/xlat_parser.c
|
|
||||||
/src/xlat/xlat_parser.h
|
|
||||||
/src/xlat/xlat_parser.out
|
|
||||||
/src/zscript/zcc-parse.c
|
|
||||||
/src/zscript/zcc-parse.h
|
|
||||||
/src/zscript/zcc-parse.out
|
|
||||||
/tools/*/debug
|
|
||||||
/tools/*/release
|
|
||||||
/tools/*/*.exe
|
|
||||||
/tools/lemon/build
|
|
||||||
/tools/re2c/build
|
|
||||||
/tools/updaterevision/x64/
|
|
||||||
/tools/zipdir/x64
|
|
||||||
/wadsrc/*.pk3
|
/wadsrc/*.pk3
|
||||||
/build_vc2013
|
|
||||||
/bzip2/x64/
|
|
||||||
/disasm.txt
|
/disasm.txt
|
||||||
/game-music-emu/x64/
|
|
||||||
/gdtoa/x64/
|
|
||||||
/jpeg-6b/x64/
|
|
||||||
/lzma/x64/
|
|
||||||
/zlib/x64/
|
|
||||||
/build_vc2013_64bit
|
|
||||||
/build_vc2015
|
/build_vc2015
|
||||||
/build_vc2015-32
|
/build_vc2015-32
|
||||||
/build_vc2015-64
|
/build_vc2015-64
|
||||||
/build_vc2017-64
|
/build_vc2017-64
|
||||||
/build
|
/build
|
||||||
/llvm
|
/llvm
|
||||||
/src/r_drawersasm.obj
|
|
||||||
/src/r_drawersasm.o
|
|
||||||
.vs
|
.vs
|
||||||
/src/gl/unused
|
/src/gl/unused
|
||||||
/mapfiles_release/*.map
|
/mapfiles_release/*.map
|
||||||
.DS_Store
|
.DS_Store
|
||||||
/build_vc2017-32
|
/build_vc2017-32
|
||||||
/build2
|
/build2
|
||||||
|
/build_vc2019-64
|
||||||
|
|
|
@ -1456,12 +1456,12 @@ source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/s
|
||||||
source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
|
source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
|
||||||
source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
|
source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
|
||||||
source_group("Game Data\\Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/resourcefiles/.+")
|
source_group("Game Data\\Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/resourcefiles/.+")
|
||||||
source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
|
source_group("Game Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/.+")
|
||||||
source_group("Game Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/.+")
|
source_group("Game Data\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/.+")
|
||||||
source_group("Game Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx/.+")
|
source_group("Game Data\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/hqnx/.+")
|
||||||
source_group("Game Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/hqnx_asm/.+")
|
source_group("Game Data\\Textures\\Hires\\HQ Resize MMX version" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/hqnx_asm/.+")
|
||||||
source_group("Game Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/hires/xbr/.+")
|
source_group("Game Data\\Textures\\Hires\\XBRZ" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/hires/xbr/.+")
|
||||||
source_group("Game Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/formats/.+")
|
source_group("Game Data\\Textures\\Formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/textures/formats/.+")
|
||||||
source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
|
source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
|
||||||
source_group("Map Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/maploader/.+")
|
source_group("Map Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/maploader/.+")
|
||||||
source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
|
source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
|
||||||
|
|
|
@ -600,7 +600,7 @@ CUSTOM_CVAR(Int, compatmode, 0, CVAR_ARCHIVE|CVAR_NOINITCALL)
|
||||||
|
|
||||||
case 4: // Old ZDoom compat mode
|
case 4: // Old ZDoom compat mode
|
||||||
v = COMPATF_SOUNDTARGET | COMPATF_LIGHT;
|
v = COMPATF_SOUNDTARGET | COMPATF_LIGHT;
|
||||||
w = COMPATF2_MULTIEXIT | COMPATF2_TELEPORT | COMPATF2_PUSHWINDOW;
|
w = COMPATF2_MULTIEXIT | COMPATF2_TELEPORT | COMPATF2_PUSHWINDOW | COMPATF2_CHECKSWITCHRANGE;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 5: // MBF compat mode
|
case 5: // MBF compat mode
|
||||||
|
@ -658,6 +658,7 @@ CVAR (Flag, compat_pointonline, compatflags2, COMPATF2_POINTONLINE);
|
||||||
CVAR (Flag, compat_multiexit, compatflags2, COMPATF2_MULTIEXIT);
|
CVAR (Flag, compat_multiexit, compatflags2, COMPATF2_MULTIEXIT);
|
||||||
CVAR (Flag, compat_teleport, compatflags2, COMPATF2_TELEPORT);
|
CVAR (Flag, compat_teleport, compatflags2, COMPATF2_TELEPORT);
|
||||||
CVAR (Flag, compat_pushwindow, compatflags2, COMPATF2_PUSHWINDOW);
|
CVAR (Flag, compat_pushwindow, compatflags2, COMPATF2_PUSHWINDOW);
|
||||||
|
CVAR (Flag, compat_checkswitchrange, compatflags2, COMPATF2_CHECKSWITCHRANGE);
|
||||||
|
|
||||||
CVAR(Bool, vid_activeinbackground, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
CVAR(Bool, vid_activeinbackground, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||||
|
|
||||||
|
|
|
@ -328,6 +328,7 @@ enum : unsigned int
|
||||||
COMPATF2_MULTIEXIT = 1 << 4, // Level exit can be triggered multiple times (required by Daedalus's travel tubes, thanks to a faulty script)
|
COMPATF2_MULTIEXIT = 1 << 4, // Level exit can be triggered multiple times (required by Daedalus's travel tubes, thanks to a faulty script)
|
||||||
COMPATF2_TELEPORT = 1 << 5, // Don't let indirect teleports trigger sector actions
|
COMPATF2_TELEPORT = 1 << 5, // Don't let indirect teleports trigger sector actions
|
||||||
COMPATF2_PUSHWINDOW = 1 << 6, // Disable the window check in CheckForPushSpecial()
|
COMPATF2_PUSHWINDOW = 1 << 6, // Disable the window check in CheckForPushSpecial()
|
||||||
|
COMPATF2_CHECKSWITCHRANGE = 1 << 7, // Enable buggy CheckSwitchRange behavior
|
||||||
};
|
};
|
||||||
|
|
||||||
// Emulate old bugs for select maps. These are not exposed by a cvar
|
// Emulate old bugs for select maps. These are not exposed by a cvar
|
||||||
|
|
|
@ -600,7 +600,6 @@ public:
|
||||||
int airsupply;
|
int airsupply;
|
||||||
int DefaultEnvironment; // Default sound environment.
|
int DefaultEnvironment; // Default sound environment.
|
||||||
|
|
||||||
int ActiveSequences;
|
|
||||||
DSeqNode *SequenceListHead;
|
DSeqNode *SequenceListHead;
|
||||||
|
|
||||||
// [RH] particle globals
|
// [RH] particle globals
|
||||||
|
|
|
@ -194,7 +194,9 @@ bool P_CheckSwitchRange(AActor *user, line_t *line, int sideno, const DVector3 *
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return (user->Top() > open.top);
|
return (user->Level->i_compatflags2 & COMPATF2_CHECKSWITCHRANGE)
|
||||||
|
? (user->Top() >= open.top)
|
||||||
|
: (user->Top() > open.top);
|
||||||
}
|
}
|
||||||
else if ((TexMan.FindSwitch(side->GetTexture(side_t::bottom))) != NULL)
|
else if ((TexMan.FindSwitch(side->GetTexture(side_t::bottom))) != NULL)
|
||||||
{
|
{
|
||||||
|
@ -216,7 +218,9 @@ bool P_CheckSwitchRange(AActor *user, line_t *line, int sideno, const DVector3 *
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return (user->Z() < open.bottom);
|
return (user->Level->i_compatflags2 & COMPATF2_CHECKSWITCHRANGE)
|
||||||
|
? (user->Z() <= open.bottom)
|
||||||
|
: (user->Z() < open.bottom);
|
||||||
}
|
}
|
||||||
else if ((flags & ML_3DMIDTEX) || (TexMan.FindSwitch(side->GetTexture(side_t::mid))) != NULL)
|
else if ((flags & ML_3DMIDTEX) || (TexMan.FindSwitch(side->GetTexture(side_t::mid))) != NULL)
|
||||||
{
|
{
|
||||||
|
@ -229,7 +233,9 @@ bool P_CheckSwitchRange(AActor *user, line_t *line, int sideno, const DVector3 *
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// no switch found. Check whether the player can touch either top or bottom texture
|
// no switch found. Check whether the player can touch either top or bottom texture
|
||||||
return (user->Top() > open.top) || (user->isBelow(open.bottom));
|
return (user->Level->i_compatflags2 & COMPATF2_CHECKSWITCHRANGE)
|
||||||
|
? ( (user->Top() >= open.top) || (user->Z() <= open.bottom) )
|
||||||
|
: ( (user->Top() > open.top) || user->isBelow(open.bottom) );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1641,6 +1641,7 @@ MapFlagHandlers[] =
|
||||||
{ "compat_multiexit", MITYPE_COMPATFLAG, 0, COMPATF2_MULTIEXIT },
|
{ "compat_multiexit", MITYPE_COMPATFLAG, 0, COMPATF2_MULTIEXIT },
|
||||||
{ "compat_teleport", MITYPE_COMPATFLAG, 0, COMPATF2_TELEPORT },
|
{ "compat_teleport", MITYPE_COMPATFLAG, 0, COMPATF2_TELEPORT },
|
||||||
{ "compat_pushwindow", MITYPE_COMPATFLAG, 0, COMPATF2_PUSHWINDOW },
|
{ "compat_pushwindow", MITYPE_COMPATFLAG, 0, COMPATF2_PUSHWINDOW },
|
||||||
|
{ "compat_checkswitchrange", MITYPE_COMPATFLAG, 0, COMPATF2_CHECKSWITCHRANGE },
|
||||||
{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
|
{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
|
||||||
{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
|
{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
|
||||||
{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },
|
{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },
|
||||||
|
|
|
@ -164,6 +164,7 @@ static FCompatOption Options[] =
|
||||||
{ "multiexit", COMPATF2_MULTIEXIT, SLOT_COMPAT2 },
|
{ "multiexit", COMPATF2_MULTIEXIT, SLOT_COMPAT2 },
|
||||||
{ "teleport", COMPATF2_TELEPORT, SLOT_COMPAT2 },
|
{ "teleport", COMPATF2_TELEPORT, SLOT_COMPAT2 },
|
||||||
{ "disablepushwindowcheck", COMPATF2_PUSHWINDOW, SLOT_COMPAT2 },
|
{ "disablepushwindowcheck", COMPATF2_PUSHWINDOW, SLOT_COMPAT2 },
|
||||||
|
{ "checkswitchrange", COMPATF2_CHECKSWITCHRANGE, SLOT_COMPAT2 },
|
||||||
{ NULL, 0, 0 }
|
{ NULL, 0, 0 }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -932,7 +932,6 @@ void FLevelLocals::Serialize(FSerializer &arc, bool hubload)
|
||||||
Thinkers.DestroyAllThinkers();
|
Thinkers.DestroyAllThinkers();
|
||||||
interpolator.ClearInterpolations();
|
interpolator.ClearInterpolations();
|
||||||
arc.ReadObjects(hubload);
|
arc.ReadObjects(hubload);
|
||||||
ActiveSequences = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
arc("multiplayer", multiplayer);
|
arc("multiplayer", multiplayer);
|
||||||
|
|
|
@ -406,7 +406,6 @@ void DSeqNode::OnDestroy()
|
||||||
m_Next->m_Prev = m_Prev;
|
m_Next->m_Prev = m_Prev;
|
||||||
GC::WriteBarrier(m_Next, m_Prev);
|
GC::WriteBarrier(m_Next, m_Prev);
|
||||||
}
|
}
|
||||||
Level->ActiveSequences--;
|
|
||||||
Super::OnDestroy();
|
Super::OnDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -827,7 +826,6 @@ void DSeqNode::ActivateSequence (int sequence)
|
||||||
m_CurrentSoundID = 0;
|
m_CurrentSoundID = 0;
|
||||||
m_Volume = 1; // Start at max volume...
|
m_Volume = 1; // Start at max volume...
|
||||||
m_Atten = ATTN_IDLE; // ...and idle attenuation
|
m_Atten = ATTN_IDLE; // ...and idle attenuation
|
||||||
Level->ActiveSequences++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
DSeqActorNode::DSeqActorNode (AActor *actor, int sequence, int modenum)
|
DSeqActorNode::DSeqActorNode (AActor *actor, int sequence, int modenum)
|
||||||
|
@ -1323,7 +1321,6 @@ void DSeqNode::Tick ()
|
||||||
int seqnum = FindSequence (ENamedName(m_SequencePtr[i*2+1]));
|
int seqnum = FindSequence (ENamedName(m_SequencePtr[i*2+1]));
|
||||||
if (seqnum >= 0)
|
if (seqnum >= 0)
|
||||||
{ // Found a match, and it's a good one too.
|
{ // Found a match, and it's a good one too.
|
||||||
Level->ActiveSequences--;
|
|
||||||
ActivateSequence (seqnum);
|
ActivateSequence (seqnum);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -1358,7 +1355,7 @@ void SN_UpdateActiveSequences (FLevelLocals *Level)
|
||||||
{
|
{
|
||||||
DSeqNode *node;
|
DSeqNode *node;
|
||||||
|
|
||||||
if (!Level->ActiveSequences || paused)
|
if (paused)
|
||||||
{ // No sequences currently playing/game is paused
|
{ // No sequences currently playing/game is paused
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -261,8 +261,6 @@ FA23E72FA955E66EC68609F72C0BA71E // unloved.pk3:unlovedmaps.wad map02
|
||||||
41BEC1F643CFEEC997AF98276A05EC88 // unloved.pk3:unlovedmaps.wad map03
|
41BEC1F643CFEEC997AF98276A05EC88 // unloved.pk3:unlovedmaps.wad map03
|
||||||
AF9A6370BE562584BC11165ECF364713 // unloved.pk3:unlovedmaps.wad map04
|
AF9A6370BE562584BC11165ECF364713 // unloved.pk3:unlovedmaps.wad map04
|
||||||
DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
|
DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
|
||||||
261E64897A572C8DB8DC041E64BE27AD // unloved2beta1.pk3:u2_new2maps2.wad map06
|
|
||||||
04800B1F35E8C036EBABC8C616402927 // unloved2beta1.pk3:u2_new2maps2.wad map07
|
|
||||||
9E54F70648A77BBD090FF78A3AA05367 // unloved2beta1.pk3:u2_new2maps2.wad map08
|
9E54F70648A77BBD090FF78A3AA05367 // unloved2beta1.pk3:u2_new2maps2.wad map08
|
||||||
72E9E0F41F691B7F956E62F35B4A617F // unloved2beta1.pk3:u2_new2maps2.wad map09
|
72E9E0F41F691B7F956E62F35B4A617F // unloved2beta1.pk3:u2_new2maps2.wad map09
|
||||||
3D3FE412E87AD8B2316DAEC9E25F2E5D // unloved2beta1.pk3:u2_new2maps2.wad map10
|
3D3FE412E87AD8B2316DAEC9E25F2E5D // unloved2beta1.pk3:u2_new2maps2.wad map10
|
||||||
|
@ -275,3 +273,15 @@ DC96228097DD004C40CCB1DB14A91EAA // unloved.pk3:unlovedmaps.wad map05
|
||||||
setslopeoverflow
|
setslopeoverflow
|
||||||
polyobj
|
polyobj
|
||||||
}
|
}
|
||||||
|
|
||||||
|
1624AD80349566AA7F29D2CA0D51754B // The Gateway Experiments Episode 5: Prime Directive, ge5map02
|
||||||
|
{
|
||||||
|
checkswitchrange
|
||||||
|
}
|
||||||
|
|
||||||
|
261E64897A572C8DB8DC041E64BE27AD // unloved2beta1.pk3:u2_new2maps2.wad map06
|
||||||
|
04800B1F35E8C036EBABC8C616402927 // unloved2beta1.pk3:u2_new2maps2.wad map07
|
||||||
|
{
|
||||||
|
clipmidtex
|
||||||
|
checkswitchrange
|
||||||
|
}
|
||||||
|
|
|
@ -2184,6 +2184,7 @@ CMPTMNU_SOUNDCUTOFF = "Sounds stop when actor vanishes";
|
||||||
CMPTMNU_SOUNDTARGET = "Use original sound target handling";
|
CMPTMNU_SOUNDTARGET = "Use original sound target handling";
|
||||||
CMPTMNU_TELEPORT = "Scripted teleports don't trigger sector actions";
|
CMPTMNU_TELEPORT = "Scripted teleports don't trigger sector actions";
|
||||||
CMPTMNU_PUSHWINDOW = "Non-blocking lines can be pushed";
|
CMPTMNU_PUSHWINDOW = "Non-blocking lines can be pushed";
|
||||||
|
CMPTMNU_CHECKSWITCHRANGE = "Enable buggy CheckSwitchRange behavior";
|
||||||
|
|
||||||
// Sound Options
|
// Sound Options
|
||||||
SNDMNU_TITLE = "SOUND OPTIONS";
|
SNDMNU_TITLE = "SOUND OPTIONS";
|
||||||
|
|
|
@ -1434,6 +1434,7 @@ OptionMenu "CompatibilityOptions" protected
|
||||||
Option "$CMPTMNU_MULTIEXIT", "compat_multiexit", "YesNo"
|
Option "$CMPTMNU_MULTIEXIT", "compat_multiexit", "YesNo"
|
||||||
Option "$CMPTMNU_TELEPORT", "compat_teleport", "YesNo"
|
Option "$CMPTMNU_TELEPORT", "compat_teleport", "YesNo"
|
||||||
Option "$CMPTMNU_PUSHWINDOW", "compat_pushwindow", "YesNo"
|
Option "$CMPTMNU_PUSHWINDOW", "compat_pushwindow", "YesNo"
|
||||||
|
Option "$CMPTMNU_CHECKSWITCHRANGE", "compat_checkswitchrange", "YesNo"
|
||||||
|
|
||||||
StaticText " "
|
StaticText " "
|
||||||
StaticText "$CMPTMNU_PHYSICSBEHAVIOR",1
|
StaticText "$CMPTMNU_PHYSICSBEHAVIOR",1
|
||||||
|
|
|
@ -1338,4 +1338,5 @@ enum ECompatFlags
|
||||||
COMPATF2_MULTIEXIT = 1 << 4, // Level exit can be triggered multiple times (required by Daedalus's travel tubes, thanks to a faulty script)
|
COMPATF2_MULTIEXIT = 1 << 4, // Level exit can be triggered multiple times (required by Daedalus's travel tubes, thanks to a faulty script)
|
||||||
COMPATF2_TELEPORT = 1 << 5, // Don't let indirect teleports trigger sector actions
|
COMPATF2_TELEPORT = 1 << 5, // Don't let indirect teleports trigger sector actions
|
||||||
COMPATF2_PUSHWINDOW = 1 << 6, // Disable the window check in CheckForPushSpecial()
|
COMPATF2_PUSHWINDOW = 1 << 6, // Disable the window check in CheckForPushSpecial()
|
||||||
|
COMPATF2_CHECKSWITCHRANGE = 1 << 7, // Enable buggy CheckSwitchRange behavior
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue