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Implement SDL present functions
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parent
0f6aec5e99
commit
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4 changed files with 142 additions and 12 deletions
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@ -955,3 +955,20 @@ bool I_CreateVulkanSurface(VkInstance instance, VkSurfaceKHR *surface)
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return result == VK_SUCCESS;
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}
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#endif
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void I_PolyPresentInit()
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{
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}
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uint8_t *I_PolyPresentLock(int w, int h, bool vsync, int &pitch)
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{
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return nullptr;
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}
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void I_PolyPresentUnlock(int x, int y, int w, int h)
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{
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}
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void I_PolyPresentDeinit()
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{
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}
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@ -57,6 +57,8 @@
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#include "rendering/vulkan/system/vk_framebuffer.h"
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#endif
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#include "rendering/polyrenderer/backend/poly_framebuffer.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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@ -113,6 +115,7 @@ namespace Priv
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SDL_Window *window;
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bool vulkanEnabled;
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bool softpolyEnabled;
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bool fullscreenSwitch;
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void CreateWindow(uint32_t extraFlags)
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@ -230,6 +233,101 @@ bool I_CreateVulkanSurface(VkInstance instance, VkSurfaceKHR *surface)
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}
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#endif
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namespace
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{
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SDL_Surface* polysurface = nullptr;
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}
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void I_PolyPresentInit()
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{
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assert(Priv::softpolyEnabled);
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assert(Priv::window != nullptr);
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}
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uint8_t *I_PolyPresentLock(int w, int h, bool vsync, int &pitch)
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{
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if (!polysurface || polysurface->w != w || polysurface->h != h)
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{
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if (polysurface)
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{
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SDL_FreeSurface(polysurface);
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polysurface = nullptr;
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}
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polysurface = SDL_CreateRGBSurface(0, w, h, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
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SDL_SetSurfaceBlendMode(polysurface, SDL_BLENDMODE_NONE);
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}
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SDL_LockSurface(polysurface);
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pitch = polysurface->pitch;
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return (uint8_t*)polysurface->pixels;
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}
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void I_PolyPresentUnlock(int x, int y, int width, int height)
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{
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SDL_UnlockSurface(polysurface);
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SDL_Surface* windowsurface = SDL_GetWindowSurface(Priv::window);
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int ClientWidth = windowsurface->w;
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int ClientHeight = windowsurface->h;
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SDL_Rect clearrects[4];
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int count = 0;
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if (y > 0)
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{
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clearrects[count].x = 0;
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clearrects[count].y = 0;
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clearrects[count].w = ClientWidth;
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clearrects[count].h = y;
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count++;
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}
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if (y + height < ClientHeight)
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{
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clearrects[count].x = 0;
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clearrects[count].y = y + height;
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clearrects[count].w = ClientWidth;
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clearrects[count].h = ClientHeight - clearrects[count].y;
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count++;
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}
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if (x > 0)
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{
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clearrects[count].x = 0;
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clearrects[count].y = y;
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clearrects[count].w = x;
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clearrects[count].h = height;
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count++;
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}
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if (x + width < ClientWidth)
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{
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clearrects[count].x = x + width;
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clearrects[count].y = y;
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clearrects[count].x = ClientWidth - clearrects[count].x;
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clearrects[count].y = height - clearrects[count].y;
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count++;
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}
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if (count > 0)
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SDL_FillRects(windowsurface, clearrects, count, 0xff000000);
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SDL_Rect dstrect;
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dstrect.x = x;
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dstrect.y = y;
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dstrect.w = width;
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dstrect.h = height;
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SDL_BlitScaled(polysurface, nullptr, windowsurface, &dstrect);
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SDL_UpdateWindowSurface(Priv::window);
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}
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void I_PolyPresentDeinit()
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{
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if (polysurface)
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{
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SDL_FreeSurface(polysurface);
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polysurface = nullptr;
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}
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}
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SDLVideo::SDLVideo ()
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{
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@ -248,6 +346,7 @@ SDLVideo::SDLVideo ()
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#ifdef HAVE_VULKAN
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Priv::vulkanEnabled = vid_preferbackend == 1
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&& Priv::Vulkan_GetDrawableSize && Priv::Vulkan_GetInstanceExtensions && Priv::Vulkan_CreateSurface;
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Priv::softpolyEnabled = vid_preferbackend == 2;
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if (Priv::vulkanEnabled)
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{
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@ -258,6 +357,10 @@ SDLVideo::SDLVideo ()
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Priv::vulkanEnabled = false;
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}
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}
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else if (Priv::softpolyEnabled)
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{
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Priv::CreateWindow(SDL_WINDOW_HIDDEN);
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}
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#endif
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}
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@ -294,6 +397,11 @@ DFrameBuffer *SDLVideo::CreateFrameBuffer ()
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}
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#endif
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if (Priv::softpolyEnabled)
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{
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fb = new PolyFrameBuffer(nullptr, fullscreen);
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}
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if (fb == nullptr)
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{
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fb = new OpenGLRenderer::OpenGLFrameBuffer(0, fullscreen);
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@ -325,6 +433,11 @@ int SystemBaseFrameBuffer::GetClientWidth()
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{
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int width = 0;
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if (Priv::softpolyEnabled)
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{
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return SDL_GetWindowSurface(Priv::window)->w;
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}
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#ifdef HAVE_VULKAN
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assert(Priv::vulkanEnabled);
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Priv::Vulkan_GetDrawableSize(Priv::window, &width, nullptr);
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@ -336,6 +449,11 @@ int SystemBaseFrameBuffer::GetClientWidth()
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int SystemBaseFrameBuffer::GetClientHeight()
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{
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int height = 0;
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if (Priv::softpolyEnabled)
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{
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return SDL_GetWindowSurface(Priv::window)->h;
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}
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#ifdef HAVE_VULKAN
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assert(Priv::vulkanEnabled);
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@ -22,6 +22,11 @@ void I_ShutdownGraphics();
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extern IVideo *Video;
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void I_PolyPresentInit();
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uint8_t *I_PolyPresentLock(int w, int h, bool vsync, int &pitch);
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void I_PolyPresentUnlock(int x, int y, int w, int h);
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void I_PolyPresentDeinit();
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// Pause a bit.
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// [RH] Despite the name, it apparently never waited for the VBL, even in
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@ -8,6 +8,8 @@
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#include "g_game.h"
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#include "gamedata/fonts/v_text.h"
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#include "rendering/i_video.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_vrmodes.h"
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#include "hwrenderer/utility/hw_cvars.h"
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@ -47,18 +49,6 @@ extern bool gpuStatActive;
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extern bool keepGpuStatActive;
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extern FString gpuStatOutput;
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#ifdef WIN32
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void I_PolyPresentInit();
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uint8_t *I_PolyPresentLock(int w, int h, bool vsync, int &pitch);
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void I_PolyPresentUnlock(int x, int y, int w, int h);
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void I_PolyPresentDeinit();
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#else
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void I_PolyPresentInit() { }
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uint8_t *I_PolyPresentLock(int w, int h, bool vsync, int &pitch) { pitch = 0; return nullptr; }
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void I_PolyPresentUnlock(int x, int y, int w, int h) { }
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void I_PolyPresentDeinit() { }
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#endif
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PolyFrameBuffer::PolyFrameBuffer(void *hMonitor, bool fullscreen) : Super(hMonitor, fullscreen)
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{
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I_PolyPresentInit();
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