- always print GZDoom version in the startup log

This commit is contained in:
Rachael Alexanderson 2022-07-13 14:16:41 -04:00
parent a847dacaaa
commit e3238cd5b7

View file

@ -3566,7 +3566,7 @@ static int D_DoomMain_Internal (void)
Printf("\n");
}
if (!batchrun) Printf(PRINT_LOG, "%s version %s\n", GAMENAME, GetVersionString());
Printf("%s version %s\n", GAMENAME, GetVersionString());
D_DoomInit();