mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 15:21:51 +00:00
- converted the user variable serializer.
This commit is contained in:
parent
e41296a64d
commit
e101014432
8 changed files with 419 additions and 569 deletions
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@ -58,8 +58,6 @@ struct botskill_t
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int isp; //Instincts of Self Preservation. Personality
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};
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FArchive &operator<< (FArchive &arc, botskill_t &skill);
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enum
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{
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BOTINUSE_No,
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@ -478,68 +478,20 @@ size_t DObject::StaticPointerSubstitution (DObject *old, DObject *notOld)
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//
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//==========================================================================
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void DObject::SerializeUserVars(FArchive &arc)
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void DObject::SerializeUserVars(FSerializer &arc)
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{
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PSymbolTable *symt;
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FName varname;
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DWORD count, j;
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int *varloc = NULL;
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symt = &GetClass()->Symbols;
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if (arc.IsStoring())
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if (arc.isWriting())
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{
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// Write all fields that aren't serialized by native code.
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GetClass()->WriteValue(arc, this);
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}
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else if (SaveVersion >= 4535)
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{
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GetClass()->ReadValue(arc, this);
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}
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else
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{ // Old version that only deals with ints
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// Read user variables until 'None' is encountered.
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arc << varname;
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while (varname != NAME_None)
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{
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PField *var = dyn_cast<PField>(symt->FindSymbol(varname, true));
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DWORD wanted = 0;
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if (var != NULL && !(var->Flags & VARF_Native))
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{
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PType *type = var->Type;
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PArray *arraytype = dyn_cast<PArray>(type);
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if (arraytype != NULL)
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{
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wanted = arraytype->ElementCount;
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type = arraytype->ElementType;
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GetClass()->WriteAllFields(arc, this);
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}
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else
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{
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wanted = 1;
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}
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assert(type == TypeSInt32);
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varloc = (int *)(reinterpret_cast<BYTE *>(this) + var->Offset);
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}
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count = arc.ReadCount();
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for (j = 0; j < MIN(wanted, count); ++j)
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{
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arc << varloc[j];
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}
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if (wanted < count)
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{
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// Ignore remaining values from archive.
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for (; j < count; ++j)
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{
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int foo;
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arc << foo;
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}
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}
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arc << varname;
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}
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GetClass()->ReadAllFields(arc, this);
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}
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}
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//==========================================================================
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//
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//
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@ -460,8 +460,6 @@ public:
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inline bool IsKindOf (const PClass *base) const;
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inline bool IsA (const PClass *type) const;
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void SerializeUserVars(FArchive &arc);
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void SerializeUserVars(FSerializer &arc);
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virtual void Serialize(FSerializer &arc);
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633
src/dobjtype.cpp
633
src/dobjtype.cpp
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@ -39,7 +39,7 @@
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#include "dobject.h"
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#include "i_system.h"
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#include "farchive.h"
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#include "serializer.h"
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#include "actor.h"
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#include "templates.h"
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#include "autosegs.h"
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@ -47,6 +47,7 @@
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#include "a_pickups.h"
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#include "a_weaponpiece.h"
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#include "d_player.h"
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#include "doomerrors.h"
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#include "fragglescript/t_fs.h"
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// MACROS ------------------------------------------------------------------
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@ -390,7 +391,7 @@ bool PType::VisitedNodeSet::Check(const PType *node)
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//
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//==========================================================================
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void PType::WriteValue(FArchive &ar, const void *addr) const
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void PType::WriteValue(FSerializer &ar, const char *key,const void *addr) const
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{
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assert(0 && "Cannot write value for this type");
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}
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@ -401,108 +402,12 @@ void PType::WriteValue(FArchive &ar, const void *addr) const
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//
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//==========================================================================
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bool PType::ReadValue(FArchive &ar, void *addr) const
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bool PType::ReadValue(FSerializer &ar, const char *key, void *addr) const
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{
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assert(0 && "Cannot read value for this type");
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SkipValue(ar);
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return false;
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}
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//==========================================================================
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//
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// PType :: SkipValue STATIC
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//
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//==========================================================================
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void PType::SkipValue(FArchive &ar)
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{
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BYTE tag;
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ar << tag;
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SkipValue(ar, tag);
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}
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void PType::SkipValue(FArchive &ar, int tag)
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{
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assert(ar.IsLoading() && "SkipValue passed an archive that is writing");
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BYTE buff[8];
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switch (tag)
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{
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case VAL_Zero: case VAL_One:
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break;
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case VAL_Int8: case VAL_UInt8:
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ar.Read(buff, 1);
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break;
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case VAL_Int16: case VAL_UInt16:
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ar.Read(buff, 2);
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break;
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case VAL_Int32: case VAL_UInt32: case VAL_Float32:
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ar.Read(buff, 4);
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break;
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case VAL_Int64: case VAL_UInt64: case VAL_Float64:
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ar.Read(buff, 8);
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break;
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case VAL_Name:
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ar.ReadName();
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break;
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case VAL_Object:
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{
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#if 0
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DObject *skipper;
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ar << skipper;
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#endif
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break;
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}
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case VAL_State:
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{
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#if 0
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FState *skipper;
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ar << skipper;
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#endif
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break;
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}
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case VAL_String:
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{
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FString skipper;
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ar << skipper;
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break;
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}
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case VAL_Array:
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{
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DWORD count = ar.ReadCount();
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while (count-- > 0)
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{
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SkipValue(ar);
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}
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break;
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}
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case VAL_Struct:
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{
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const char *label;
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for (label = ar.ReadName(); label != NULL; label = ar.ReadName())
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{
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SkipValue(ar);
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}
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break;
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}
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case VAL_Class:
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{
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PClass *type;
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for (ar.UserReadClass(type); type != NULL; ar.UserReadClass(type))
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{
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SkipValue(ar, VAL_Struct);
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}
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break;
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}
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}
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}
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//==========================================================================
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//
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// PType :: SetDefaultValue
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@ -809,116 +714,41 @@ PInt::PInt(unsigned int size, bool unsign)
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//
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// PInt :: WriteValue
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//
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// Write the value using the minimum byte size needed to represent it. This
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// means that the value as written is not necessarily of the same type as
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// stored, but the signedness information is preserved.
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//
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//==========================================================================
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void PInt::WriteValue(FArchive &ar, const void *addr) const
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void PInt::WriteValue(FSerializer &ar, const char *key,const void *addr) const
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{
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BYTE bval;
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// The process for bytes is the same whether signed or unsigned, since
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// they can't be compacted into a representation with fewer bytes.
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if (Size == 1)
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if (Size == 8 && Unsigned)
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{
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bval = *(BYTE *)addr;
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}
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else if (Unsigned)
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{
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unsigned val;
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if (Size == 8)
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{
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QWORD qval = *(QWORD *)addr;
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if (qval & 0xFFFFFFFF00000000llu)
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{ // Value needs 64 bits
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ar.WriteByte(VAL_UInt64);
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ar.WriteInt64(qval);
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return;
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}
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// Value can fit in 32 bits or less
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val = (unsigned)qval;
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goto check_u32;
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}
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else if (Size == 4)
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{
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val = *(DWORD *)addr;
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check_u32: if (val & 0xFFFF0000u)
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{ // Value needs 32 bits
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ar.WriteByte(VAL_UInt32);
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ar.WriteInt32(val);
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return;
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}
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// Value can fit in 16 bits or less
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goto check_u16;
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}
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else// if (Size == 2)
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{
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val = *(WORD *)addr;
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check_u16: if (val & 0xFFFFFF00u)
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{ // Value needs 16 bits
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ar.WriteByte(VAL_UInt16);
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ar.WriteInt16(val);
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return;
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}
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// Value can fit in 8 bits
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bval = (BYTE)val;
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}
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}
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else // Signed
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{
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int val;
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if (Size == 8)
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{
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SQWORD qval = *(SQWORD *)addr;
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INT_MIN;
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if (qval < (-0x7FFFFFFF - 1) || qval > 0x7FFFFFFF)
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{ // Value needs 64 bits
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ar.WriteByte(VAL_Int64);
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ar.WriteInt64(qval);
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return;
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}
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// Value can fit in 32 bits or less
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val = (int)qval;
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goto check_s32;
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}
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else if (Size == 4)
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{
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val = *(SDWORD *)addr;
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check_s32: if (val < -0x8000 || val > 0x7FFF)
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{ // Value needs 32 bits
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ar.WriteByte(VAL_Int32);
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ar.WriteInt32(val);
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return;
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}
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// Value can fit in 16 bits or less
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goto check_s16;
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}
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else// if (Size == 2)
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{
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val = *(SWORD *)addr;
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check_s16: if (val < -0x80 || val > 0x7F)
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{ // Value needs 16 bits
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ar.WriteByte(VAL_Int16);
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ar.WriteInt16(val);
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return;
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}
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// Value can fit in 8 bits
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bval = (BYTE)val;
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}
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}
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// If we get here, the value fits in a byte. Values of 0 and 1 are
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// optimized away into the tag so they don't require any extra space
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// to store.
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if (bval & 0xFE)
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{
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BYTE out[2] = { Unsigned ? VAL_UInt8 : VAL_Int8, bval };
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ar.Write(out, 2);
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// this is a special case that cannot be represented by an int64_t.
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uint64_t val = *(uint64_t*)addr;
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ar(key, val);
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}
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else
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{
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ar.WriteByte(VAL_Zero + bval);
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int64_t val;
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switch (Size)
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{
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case 1:
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val = Unsigned ? *(uint8_t*)addr : *(int8_t*)addr;
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break;
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case 2:
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val = Unsigned ? *(uint16_t*)addr : *(int16_t*)addr;
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break;
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case 4:
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val = Unsigned ? *(uint32_t*)addr : *(int32_t*)addr;
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break;
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case 8:
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val = *(int64_t*)addr;
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break;
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default:
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return; // something invalid
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}
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ar(key, val);
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}
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}
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@ -928,47 +758,37 @@ check_s16: if (val < -0x80 || val > 0x7F)
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//
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//==========================================================================
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bool PInt::ReadValue(FArchive &ar, void *addr) const
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bool PInt::ReadValue(FSerializer &ar, const char *key, void *addr) const
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{
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union
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{
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QWORD uval;
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SQWORD sval;
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};
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BYTE tag;
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union
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{
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BYTE val8;
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WORD val16;
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DWORD val32;
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float single;
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double dbl;
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};
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NumericValue val;
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ar << tag;
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switch (tag)
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{
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case VAL_Zero: uval = 0; break;
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case VAL_One: uval = 1; break;
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case VAL_Int8: ar << val8; sval = (SBYTE)val8; break;
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case VAL_UInt8: ar << val8; uval = val8; break;
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case VAL_Int16: ar << val16; sval = (SWORD)val16; break;
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case VAL_UInt16: ar << val16; uval = val16; break;
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case VAL_Int32: ar << val32; sval = (SDWORD)val32; break;
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case VAL_UInt32: ar << val32; uval = val32; break;
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case VAL_Int64: ar << sval; break;
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case VAL_UInt64: ar << uval; break;
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case VAL_Float32: ar << single; sval = (SQWORD)single; break;
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case VAL_Float64: ar << dbl; sval = (SQWORD)dbl; break;
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default: SkipValue(ar, tag); return false; // Incompatible type
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}
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ar(key, val);
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if (val.type == NumericValue::NM_invalid) return false; // not found or usable
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if (val.type == NumericValue::NM_float) val.signedval = (int64_t)val.floatval;
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// No need to check the unsigned state here. Downcasting to smaller types will yield the same result for both.
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switch (Size)
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{
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case 1: *(BYTE *)addr = (BYTE)uval; break;
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case 2: *(WORD *)addr = (WORD)uval; break;
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case 4: *(DWORD *)addr = (DWORD)uval; break;
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case 8: *(QWORD *)addr = uval; break;
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case 1:
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*(uint8_t*)addr = (uint8_t)val.signedval;
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break;
|
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|
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case 2:
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*(uint16_t*)addr = (uint16_t)val.signedval;
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break;
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|
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case 4:
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*(uint32_t*)addr = (uint32_t)val.signedval;
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break;
|
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|
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case 8:
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*(uint64_t*)addr = (uint64_t)val.signedval;
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break;
|
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default:
|
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return false; // something invalid
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}
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|
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return true;
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}
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|
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|
@ -1263,28 +1083,16 @@ void PFloat::SetSymbols(const PFloat::SymbolInitI *sym, size_t count)
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//
|
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//==========================================================================
|
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|
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void PFloat::WriteValue(FArchive &ar, const void *addr) const
|
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void PFloat::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
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{
|
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float singleprecision;
|
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if (Size == 8)
|
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{
|
||||
// If it can be written as single precision without information
|
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// loss, then prefer that over writing a full-sized double.
|
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double doubleprecision = *(double *)addr;
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singleprecision = (float)doubleprecision;
|
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if (singleprecision != doubleprecision)
|
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{
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ar.WriteByte(VAL_Float64);
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ar << doubleprecision;
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return;
|
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}
|
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ar(key, *(double*)addr);
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}
|
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else
|
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{
|
||||
singleprecision = *(float *)addr;
|
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ar(key, *(float*)addr);
|
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}
|
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ar.WriteByte(VAL_Float32);
|
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ar << singleprecision;
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}
|
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|
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//==========================================================================
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|
@ -1293,58 +1101,24 @@ void PFloat::WriteValue(FArchive &ar, const void *addr) const
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//
|
||||
//==========================================================================
|
||||
|
||||
static bool ReadValueDbl(FArchive &ar, double *addr, unsigned tag)
|
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bool PFloat::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
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{
|
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double val;
|
||||
union
|
||||
{
|
||||
BYTE val8;
|
||||
WORD val16;
|
||||
DWORD val32;
|
||||
QWORD val64;
|
||||
fixed_t fix;
|
||||
float single;
|
||||
angle_t ang;
|
||||
};
|
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NumericValue val;
|
||||
|
||||
switch (tag)
|
||||
{
|
||||
case VAL_Zero: val = 0; break;
|
||||
case VAL_One: val = 1; break;
|
||||
case VAL_Int8: ar << val8; val = (SBYTE)val8; break;
|
||||
case VAL_UInt8: ar << val8; val = val8; break;
|
||||
case VAL_Int16: ar << val16; val = (SWORD)val16; break;
|
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case VAL_UInt16: ar << val16; val = val16; break;
|
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case VAL_Int32: ar << val32; val = (SDWORD)val32; break;
|
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case VAL_UInt32: ar << val32; val = val32; break;
|
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case VAL_Int64: ar << val64; val = (double)(SQWORD)val64; break;
|
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case VAL_UInt64: ar << val64; val = (double)val64; break;
|
||||
case VAL_Float32: ar << single; val = single; break;
|
||||
case VAL_Float64: ar << val; break;
|
||||
default: PType::SkipValue(ar, tag); return false; // Incompatible type
|
||||
}
|
||||
*(double *)addr = val;
|
||||
return true;
|
||||
}
|
||||
ar(key, val);
|
||||
if (val.type == NumericValue::NM_invalid) return false; // not found or usable
|
||||
else if (val.type == NumericValue::NM_signed) val.floatval = (double)val.signedval;
|
||||
else if (val.type == NumericValue::NM_unsigned) val.floatval = (double)val.unsignedval;
|
||||
|
||||
bool PFloat::ReadValue(FArchive &ar, void *addr) const
|
||||
{
|
||||
BYTE tag;
|
||||
ar << tag;
|
||||
double val;
|
||||
if (ReadValueDbl(ar, &val, tag))
|
||||
if (Size == 8)
|
||||
{
|
||||
if (Size == 4)
|
||||
{
|
||||
*(float *)addr = (float)val;
|
||||
*(double*)addr = val.floatval;
|
||||
}
|
||||
else
|
||||
{
|
||||
*(double *)addr = val;
|
||||
*(float*)addr = (float)val.floatval;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1486,10 +1260,9 @@ int PString::GetRegType() const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PString::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PString::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
ar.WriteByte(VAL_String);
|
||||
ar.WriteString(*(const FString *)addr);
|
||||
ar(key, *(FString*)addr);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1498,25 +1271,19 @@ void PString::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PString::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PString::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
BYTE tag;
|
||||
ar << tag;
|
||||
if (tag == VAL_String)
|
||||
const char *cptr;
|
||||
ar.StringPtr(key, cptr);
|
||||
if (cptr == nullptr)
|
||||
{
|
||||
ar << *(FString *)addr;
|
||||
}
|
||||
else if (tag == VAL_Name)
|
||||
{
|
||||
const char *str = ar.ReadName();
|
||||
*(FString *)addr = str;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
SkipValue(ar, tag);
|
||||
return false;
|
||||
}
|
||||
*(FString*)addr = cptr;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1578,10 +1345,10 @@ PName::PName()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PName::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PName::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
ar.WriteByte(VAL_Name);
|
||||
ar.WriteName(((const FName *)addr)->GetChars());
|
||||
const char *cptr = ((const FName*)addr)->GetChars();
|
||||
ar.StringPtr(key, cptr);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1590,26 +1357,19 @@ void PName::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PName::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PName::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
BYTE tag;
|
||||
ar << tag;
|
||||
if (tag == VAL_Name)
|
||||
const char *cptr;
|
||||
ar.StringPtr(key, cptr);
|
||||
if (cptr == nullptr)
|
||||
{
|
||||
*(FName *)addr = FName(ar.ReadName());
|
||||
}
|
||||
else if (tag == VAL_String)
|
||||
{
|
||||
FString str;
|
||||
ar << str;
|
||||
*(FName *)addr = FName(str);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
SkipValue(ar, tag);
|
||||
return false;
|
||||
}
|
||||
*(FName*)addr = FName(cptr);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/* PSound *****************************************************************/
|
||||
|
@ -1634,10 +1394,10 @@ PSound::PSound()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PSound::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PSound::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
ar.WriteByte(VAL_Name);
|
||||
ar.WriteName(*(const FSoundID *)addr);
|
||||
const char *cptr = *(const FSoundID *)addr;
|
||||
ar.StringPtr(key, cptr);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1646,28 +1406,19 @@ void PSound::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PSound::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PSound::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
BYTE tag;
|
||||
|
||||
ar << tag;
|
||||
if (tag == VAL_Name)
|
||||
const char *cptr;
|
||||
ar.StringPtr(key, cptr);
|
||||
if (cptr == nullptr)
|
||||
{
|
||||
const char *str = ar.ReadName();
|
||||
*(FSoundID *)addr = FSoundID(str);
|
||||
}
|
||||
else if (tag == VAL_String)
|
||||
{
|
||||
FString str;
|
||||
ar << str;
|
||||
*(FSoundID *)addr = FSoundID(str);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
SkipValue(ar, tag);
|
||||
return false;
|
||||
}
|
||||
*(FSoundID *)addr = FSoundID(cptr);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/* PColor *****************************************************************/
|
||||
|
@ -1740,10 +1491,9 @@ int PStatePointer::GetRegType() const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PStatePointer::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PStatePointer::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
ar.WriteByte(VAL_State);
|
||||
//ar << *(FState **)addr;
|
||||
ar(key, *(FState **)addr);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1752,17 +1502,11 @@ void PStatePointer::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PStatePointer::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PStatePointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
BYTE tag;
|
||||
ar << tag;
|
||||
if (tag == VAL_State)
|
||||
{
|
||||
//ar << *(FState **)addr;
|
||||
return true;
|
||||
}
|
||||
SkipValue(ar, tag);
|
||||
return false;
|
||||
bool res = false;
|
||||
::Serialize(ar, key, *(FState **)addr, nullptr, &res);
|
||||
return res;
|
||||
}
|
||||
|
||||
/* PPointer ***************************************************************/
|
||||
|
@ -1858,20 +1602,17 @@ void PPointer::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PPointer::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PPointer::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
#if 0
|
||||
if (PointedType->IsKindOf(RUNTIME_CLASS(PClass)))
|
||||
{
|
||||
ar.WriteByte(VAL_Object);
|
||||
ar << *(DObject **)addr;
|
||||
ar(key, *(DObject **)addr);
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(0 && "Pointer points to a type we don't handle");
|
||||
I_Error("Attempt to save pointer to unhandled type");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1880,18 +1621,14 @@ void PPointer::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PPointer::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PPointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
#if 0
|
||||
BYTE tag;
|
||||
ar << tag;
|
||||
if (tag == VAL_Object && PointedType->IsKindOf(RUNTIME_CLASS(PClass)))
|
||||
if (PointedType->IsKindOf(RUNTIME_CLASS(PClass)))
|
||||
{
|
||||
ar << *(DObject **)addr;
|
||||
return true;
|
||||
bool res = false;
|
||||
::Serialize(ar, key, *(DObject **)addr, nullptr, &res);
|
||||
return res;
|
||||
}
|
||||
SkipValue(ar, tag);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -2106,16 +1843,18 @@ void PArray::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PArray::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PArray::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
ar.WriteByte(VAL_Array);
|
||||
ar.WriteCount(ElementCount);
|
||||
if (ar.BeginArray(key))
|
||||
{
|
||||
const BYTE *addrb = (const BYTE *)addr;
|
||||
for (unsigned i = 0; i < ElementCount; ++i)
|
||||
{
|
||||
ElementType->WriteValue(ar, addrb);
|
||||
ElementType->WriteValue(ar, nullptr, addrb);
|
||||
addrb += ElementSize;
|
||||
}
|
||||
ar.EndArray();
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -2124,34 +1863,27 @@ void PArray::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PArray::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PArray::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
if (ar.BeginArray(key))
|
||||
{
|
||||
bool readsomething = false;
|
||||
BYTE tag;
|
||||
|
||||
ar << tag;
|
||||
if (tag == VAL_Array)
|
||||
{
|
||||
unsigned count = ar.ReadCount();
|
||||
unsigned i;
|
||||
unsigned count = ar.ArraySize();
|
||||
unsigned loop = MIN(count, ElementCount);
|
||||
BYTE *addrb = (BYTE *)addr;
|
||||
for (i = 0; i < MIN(count, ElementCount); ++i)
|
||||
for(unsigned i=0;i<loop;i++)
|
||||
{
|
||||
readsomething |= ElementType->ReadValue(ar, addrb);
|
||||
readsomething |= ElementType->ReadValue(ar, key, addrb);
|
||||
addrb += ElementSize;
|
||||
}
|
||||
if (i < ElementCount)
|
||||
if (loop < ElementCount)
|
||||
{
|
||||
DPrintf(DMSG_WARNING, "Array on disk (%u) is bigger than in memory (%u)\n",
|
||||
count, ElementCount);
|
||||
for (; i < ElementCount; ++i)
|
||||
{
|
||||
SkipValue(ar);
|
||||
}
|
||||
}
|
||||
ar.EndArray();
|
||||
return readsomething;
|
||||
}
|
||||
SkipValue(ar, tag);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -2445,10 +2177,13 @@ void PStruct::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PStruct::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PStruct::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
ar.WriteByte(VAL_Struct);
|
||||
if (ar.BeginObject(key))
|
||||
{
|
||||
WriteFields(ar, addr, Fields);
|
||||
ar.EndObject();
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -2457,16 +2192,15 @@ void PStruct::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PStruct::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PStruct::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
BYTE tag;
|
||||
ar << tag;
|
||||
if (tag == VAL_Struct)
|
||||
if (ar.BeginObject(key))
|
||||
{
|
||||
return ReadFields(ar, addr);
|
||||
bool ret = ReadFields(ar, addr);
|
||||
ar.EndObject();
|
||||
return ret;
|
||||
}
|
||||
SkipValue(ar, tag);
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -2475,7 +2209,7 @@ bool PStruct::ReadValue(FArchive &ar, void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void PStruct::WriteFields(FArchive &ar, const void *addr, const TArray<PField *> &fields)
|
||||
void PStruct::WriteFields(FSerializer &ar, const void *addr, const TArray<PField *> &fields)
|
||||
{
|
||||
for (unsigned i = 0; i < fields.Size(); ++i)
|
||||
{
|
||||
|
@ -2483,11 +2217,9 @@ void PStruct::WriteFields(FArchive &ar, const void *addr, const TArray<PField *>
|
|||
// Skip fields with native serialization
|
||||
if (!(field->Flags & VARF_Native))
|
||||
{
|
||||
ar.WriteName(field->SymbolName);
|
||||
field->Type->WriteValue(ar, (const BYTE *)addr + field->Offset);
|
||||
field->Type->WriteValue(ar, field->SymbolName.GetChars(), (const BYTE *)addr + field->Offset);
|
||||
}
|
||||
}
|
||||
ar.WriteName(NULL);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -2496,36 +2228,33 @@ void PStruct::WriteFields(FArchive &ar, const void *addr, const TArray<PField *>
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PStruct::ReadFields(FArchive &ar, void *addr) const
|
||||
bool PStruct::ReadFields(FSerializer &ar, void *addr) const
|
||||
{
|
||||
bool readsomething = false;
|
||||
const char *label = ar.ReadName();
|
||||
if (label == NULL)
|
||||
{ // If there is nothing to restore, we count it as success.
|
||||
return true;
|
||||
}
|
||||
for (; label != NULL; label = ar.ReadName())
|
||||
bool foundsomething = false;
|
||||
const char *label;
|
||||
while ((label = ar.GetKey()))
|
||||
{
|
||||
foundsomething = true;
|
||||
|
||||
const PSymbol *sym = Symbols.FindSymbol(FName(label, true), true);
|
||||
if (sym == NULL)
|
||||
{
|
||||
DPrintf(DMSG_ERROR, "Cannot find field %s in %s\n",
|
||||
label, TypeName.GetChars());
|
||||
SkipValue(ar);
|
||||
}
|
||||
else if (!sym->IsKindOf(RUNTIME_CLASS(PField)))
|
||||
{
|
||||
DPrintf(DMSG_ERROR, "Symbol %s in %s is not a field\n",
|
||||
label, TypeName.GetChars());
|
||||
SkipValue(ar);
|
||||
}
|
||||
else
|
||||
{
|
||||
readsomething |= static_cast<const PField *>(sym)->Type->ReadValue(ar,
|
||||
readsomething |= static_cast<const PField *>(sym)->Type->ReadValue(ar, label,
|
||||
(BYTE *)addr + static_cast<const PField *>(sym)->Offset);
|
||||
}
|
||||
}
|
||||
return readsomething;
|
||||
return readsomething || !foundsomething;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -2749,7 +2478,7 @@ END_POINTERS
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
static void RecurseWriteFields(const PClass *type, FArchive &ar, const void *addr)
|
||||
static void RecurseWriteFields(const PClass *type, FSerializer &ar, const void *addr)
|
||||
{
|
||||
if (type != NULL)
|
||||
{
|
||||
|
@ -2763,19 +2492,33 @@ static void RecurseWriteFields(const PClass *type, FArchive &ar, const void *add
|
|||
// a more-derived class has variables that shadow a less-
|
||||
// derived class. Whether or not that is a language feature
|
||||
// that will actually be allowed remains to be seen.
|
||||
ar.UserWriteClass(const_cast<PClass *>(type));
|
||||
FString key;
|
||||
key.Format("class:%s", type->TypeName.GetChars());
|
||||
if (ar.BeginObject(key.GetChars()))
|
||||
{
|
||||
PStruct::WriteFields(ar, addr, type->Fields);
|
||||
ar.EndObject();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PClass::WriteValue(FArchive &ar, const void *addr) const
|
||||
void PClass::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
||||
{
|
||||
if (ar.BeginObject(key))
|
||||
{
|
||||
RecurseWriteFields(this, ar, addr);
|
||||
ar.EndObject();
|
||||
}
|
||||
}
|
||||
|
||||
// Same as WriteValue, but does not create a new object in the serializer
|
||||
// This is so that user variables do not contain unnecessary subblocks.
|
||||
void PClass::WriteAllFields(FSerializer &ar, const void *addr) const
|
||||
{
|
||||
ar.WriteByte(VAL_Class);
|
||||
RecurseWriteFields(this, ar, addr);
|
||||
ar.UserWriteClass(NULL);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -2784,20 +2527,32 @@ void PClass::WriteValue(FArchive &ar, const void *addr) const
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool PClass::ReadValue(FArchive &ar, void *addr) const
|
||||
bool PClass::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
||||
{
|
||||
BYTE tag;
|
||||
ar << tag;
|
||||
if (tag != VAL_Class)
|
||||
if (ar.BeginObject(key))
|
||||
{
|
||||
SkipValue(ar, tag);
|
||||
return false;
|
||||
bool ret = ReadAllFields(ar, addr);
|
||||
ar.EndObject();
|
||||
return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PClass::ReadAllFields(FSerializer &ar, void *addr) const
|
||||
{
|
||||
bool readsomething = false;
|
||||
PClass *type;
|
||||
for (ar.UserReadClass(type); type != NULL; ar.UserReadClass(type))
|
||||
bool foundsomething = false;
|
||||
const char *key;
|
||||
while ((key = ar.GetKey()))
|
||||
{
|
||||
if (strncmp(key, "class:", 6))
|
||||
{
|
||||
// This key does not represent any class fields anymore
|
||||
break;
|
||||
}
|
||||
foundsomething = true;
|
||||
PClass *type = PClass::FindClass(key + 6);
|
||||
if (type != nullptr)
|
||||
{
|
||||
// Only read it if the type is related to this one.
|
||||
const PClass *parent;
|
||||
|
@ -2808,7 +2563,7 @@ bool PClass::ReadValue(FArchive &ar, void *addr) const
|
|||
break;
|
||||
}
|
||||
}
|
||||
if (parent != NULL)
|
||||
if (parent != nullptr)
|
||||
{
|
||||
readsomething |= type->ReadFields(ar, addr);
|
||||
}
|
||||
|
@ -2816,11 +2571,15 @@ bool PClass::ReadValue(FArchive &ar, void *addr) const
|
|||
{
|
||||
DPrintf(DMSG_ERROR, "Unknown superclass %s of class %s\n",
|
||||
type->TypeName.GetChars(), TypeName.GetChars());
|
||||
SkipValue(ar, VAL_Struct);
|
||||
}
|
||||
}
|
||||
return readsomething;
|
||||
else
|
||||
{
|
||||
DPrintf(DMSG_ERROR, "Unknown superclass %s of class %s\n",
|
||||
key+6, TypeName.GetChars());
|
||||
}
|
||||
}
|
||||
return readsomething || !foundsomething;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
@ -193,15 +193,11 @@ public:
|
|||
// a tag indicating its type. The tag is there so that variable types can be changed
|
||||
// without completely breaking savegames, provided that the change isn't between
|
||||
// totally unrelated types.
|
||||
virtual void WriteValue(FArchive &ar, const void *addr) const;
|
||||
virtual void WriteValue(FSerializer &ar, const char *key,const void *addr) const;
|
||||
|
||||
// Returns true if the stored value was compatible. False otherwise.
|
||||
// If the value was incompatible, then the memory at *addr is unchanged.
|
||||
virtual bool ReadValue(FArchive &ar, void *addr) const;
|
||||
|
||||
// Skips over a value written with WriteValue
|
||||
static void SkipValue(FArchive &ar);
|
||||
static void SkipValue(FArchive &ar, int tag);
|
||||
virtual bool ReadValue(FSerializer &ar, const char *key,void *addr) const;
|
||||
|
||||
// Sets the default value for this type at (base + offset)
|
||||
// If the default value is binary 0, then this function doesn't need
|
||||
|
@ -354,8 +350,8 @@ class PInt : public PBasicType
|
|||
public:
|
||||
PInt(unsigned int size, bool unsign);
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
|
||||
virtual void SetValue(void *addr, int val);
|
||||
virtual void SetValue(void *addr, double val);
|
||||
|
@ -383,8 +379,8 @@ class PFloat : public PBasicType
|
|||
public:
|
||||
PFloat(unsigned int size);
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
|
||||
virtual void SetValue(void *addr, int val);
|
||||
virtual void SetValue(void *addr, double val);
|
||||
|
@ -421,8 +417,8 @@ public:
|
|||
|
||||
virtual int GetRegType() const;
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
void SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special=NULL) const override;
|
||||
void InitializeValue(void *addr, const void *def) const override;
|
||||
void DestroyValue(void *addr) const override;
|
||||
|
@ -436,8 +432,8 @@ class PName : public PInt
|
|||
public:
|
||||
PName();
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
};
|
||||
|
||||
class PSound : public PInt
|
||||
|
@ -446,8 +442,8 @@ class PSound : public PInt
|
|||
public:
|
||||
PSound();
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
};
|
||||
|
||||
class PColor : public PInt
|
||||
|
@ -465,8 +461,8 @@ class PStatePointer : public PBasicType
|
|||
public:
|
||||
PStatePointer();
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
|
||||
virtual int GetStoreOp() const;
|
||||
virtual int GetLoadOp() const;
|
||||
|
@ -489,8 +485,8 @@ public:
|
|||
virtual bool IsMatch(intptr_t id1, intptr_t id2) const;
|
||||
virtual void GetTypeIDs(intptr_t &id1, intptr_t &id2) const;
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
|
||||
protected:
|
||||
PPointer();
|
||||
|
@ -559,8 +555,8 @@ public:
|
|||
virtual bool IsMatch(intptr_t id1, intptr_t id2) const;
|
||||
virtual void GetTypeIDs(intptr_t &id1, intptr_t &id2) const;
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
|
||||
void SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special) const override;
|
||||
|
||||
|
@ -622,12 +618,12 @@ public:
|
|||
|
||||
size_t PropagateMark();
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
void SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *specials) const override;
|
||||
|
||||
static void WriteFields(FArchive &ar, const void *addr, const TArray<PField *> &fields);
|
||||
bool ReadFields(FArchive &ar, void *addr) const;
|
||||
static void WriteFields(FSerializer &ar, const void *addr, const TArray<PField *> &fields);
|
||||
bool ReadFields(FSerializer &ar, void *addr) const;
|
||||
protected:
|
||||
PStruct();
|
||||
};
|
||||
|
@ -692,8 +688,10 @@ public:
|
|||
typedef PClassClass MetaClass;
|
||||
MetaClass *GetClass() const;
|
||||
|
||||
void WriteValue(FArchive &ar, const void *addr) const override;
|
||||
bool ReadValue(FArchive &ar, void *addr) const override;
|
||||
void WriteValue(FSerializer &ar, const char *key,const void *addr) const override;
|
||||
void WriteAllFields(FSerializer &ar, const void *addr) const;
|
||||
bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
|
||||
bool ReadAllFields(FSerializer &ar, void *addr) const;
|
||||
|
||||
virtual void DeriveData(PClass *newclass) {}
|
||||
static void StaticInit();
|
||||
|
|
20
src/json.cpp
20
src/json.cpp
|
@ -7,26 +7,6 @@
|
|||
|
||||
|
||||
|
||||
void DObject::SerializeUserVars(FSerializer &arc)
|
||||
{
|
||||
PSymbolTable *symt;
|
||||
FName varname;
|
||||
//DWORD count, j;
|
||||
int *varloc = NULL;
|
||||
|
||||
symt = &GetClass()->Symbols;
|
||||
|
||||
if (arc.isWriting())
|
||||
{
|
||||
// Write all fields that aren't serialized by native code.
|
||||
//GetClass()->WriteValue(arc, this);
|
||||
}
|
||||
else
|
||||
{
|
||||
//GetClass()->ReadValue(arc, this);
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
|
|
|
@ -44,12 +44,18 @@ struct FJSONObject
|
|||
rapidjson::Value *mObject;
|
||||
rapidjson::Value::MemberIterator mIterator;
|
||||
int mIndex;
|
||||
bool mRandomAccess;
|
||||
|
||||
FJSONObject(rapidjson::Value *v)
|
||||
FJSONObject(rapidjson::Value *v, bool randomaccess = false)
|
||||
{
|
||||
mObject = v;
|
||||
mRandomAccess = randomaccess;
|
||||
if (v->IsObject()) mIterator = v->MemberBegin();
|
||||
else if (v->IsArray()) mIndex = 0;
|
||||
else if (v->IsArray())
|
||||
{
|
||||
mIndex = 0;
|
||||
mIterator = v->MemberEnd();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -100,7 +106,7 @@ struct FReader
|
|||
rapidjson::Document doc;
|
||||
doc.Parse(buffer, length);
|
||||
mDocObj = doc.GetObject();
|
||||
mObjects.Push(FJSONObject(&mDocObj));
|
||||
mObjects.Push(FJSONObject(&mDocObj)); // Todo: Decide if this should be made random access...
|
||||
}
|
||||
|
||||
rapidjson::Value *FindKey(const char *key)
|
||||
|
@ -108,6 +114,8 @@ struct FReader
|
|||
FJSONObject &obj = mObjects.Last();
|
||||
|
||||
if (obj.mObject->IsObject())
|
||||
{
|
||||
if (!obj.mRandomAccess)
|
||||
{
|
||||
if (obj.mIterator != obj.mObject->MemberEnd())
|
||||
{
|
||||
|
@ -117,6 +125,14 @@ struct FReader
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// for unordered searches. This is slower but will not rely on sequential order of items.
|
||||
auto it = obj.mObject->FindMember(key);
|
||||
if (it == obj.mObject->MemberEnd()) return nullptr;
|
||||
return &it->value;
|
||||
}
|
||||
}
|
||||
else if (obj.mObject->IsArray())
|
||||
{
|
||||
return &obj.mObject[obj.mIndex++];
|
||||
|
@ -227,7 +243,7 @@ void FSerializer::WriteKey(const char *key)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FSerializer::BeginObject(const char *name)
|
||||
bool FSerializer::BeginObject(const char *name, bool randomaccess)
|
||||
{
|
||||
if (isWriting())
|
||||
{
|
||||
|
@ -242,7 +258,7 @@ bool FSerializer::BeginObject(const char *name)
|
|||
{
|
||||
if (val->IsObject())
|
||||
{
|
||||
r->mObjects.Push(FJSONObject(val));
|
||||
r->mObjects.Push(FJSONObject(val, randomaccess));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -530,6 +546,10 @@ FSerializer &FSerializer::StringPtr(const char *key, const char *&charptr)
|
|||
{
|
||||
charptr = val->GetString();
|
||||
}
|
||||
else
|
||||
{
|
||||
charptr = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
|
@ -550,6 +570,20 @@ unsigned FSerializer::GetSize(const char *group)
|
|||
return val.Size();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
const char *FSerializer::GetKey()
|
||||
{
|
||||
if (isWriting()) return nullptr; // we do not know this when writing.
|
||||
auto &it = r->mObjects.Last().mIterator;
|
||||
if (it == r->mObjects.Last().mObject->MemberEnd()) return nullptr;
|
||||
return it->name.GetString();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Writes out all collected objects
|
||||
|
@ -994,8 +1028,9 @@ FSerializer &Serialize(FSerializer &arc, const char *key, FTextureID &value, FTe
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, DObject *&value, DObject ** /*defval*/)
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, DObject *&value, DObject ** /*defval*/, bool *retcode)
|
||||
{
|
||||
if (retcode) *retcode = true;
|
||||
if (arc.isWriting())
|
||||
{
|
||||
if (value != nullptr)
|
||||
|
@ -1017,10 +1052,14 @@ FSerializer &Serialize(FSerializer &arc, const char *key, DObject *&value, DObje
|
|||
if (val != nullptr)
|
||||
{
|
||||
}
|
||||
else
|
||||
else if (!retcode)
|
||||
{
|
||||
value = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
*retcode = false;
|
||||
}
|
||||
}
|
||||
return arc;
|
||||
}
|
||||
|
@ -1185,18 +1224,55 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, PClassActor
|
|||
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// almost, but not quite the same as the above.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, PClass *&clst, PClass **def)
|
||||
{
|
||||
if (arc.isWriting())
|
||||
{
|
||||
if (!arc.w->inObject() || def == nullptr || clst != *def)
|
||||
{
|
||||
arc.WriteKey(key);
|
||||
arc.w->mWriter.String(clst->TypeName.GetChars());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
auto val = arc.r->FindKey(key);
|
||||
if (val != nullptr)
|
||||
{
|
||||
if (val->IsString())
|
||||
{
|
||||
clst = PClass::FindClass(val->GetString());
|
||||
}
|
||||
else
|
||||
{
|
||||
I_Error("string type expected for '%s'", key);
|
||||
}
|
||||
}
|
||||
}
|
||||
return arc;
|
||||
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, FState *&state, FState **def)
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, FState *&state, FState **def, bool *retcode)
|
||||
{
|
||||
if (retcode) *retcode = false;
|
||||
if (arc.isWriting())
|
||||
{
|
||||
if (!arc.w->inObject() || def == nullptr || state != *def)
|
||||
{
|
||||
if (retcode) *retcode = true;
|
||||
arc.WriteKey(key);
|
||||
if (state == nullptr)
|
||||
{
|
||||
|
@ -1227,10 +1303,12 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, FState *&st
|
|||
{
|
||||
if (val->IsNull())
|
||||
{
|
||||
if (retcode) *retcode = true;
|
||||
state = nullptr;
|
||||
}
|
||||
else if (val->IsArray())
|
||||
{
|
||||
if (retcode) *retcode = true;
|
||||
const rapidjson::Value &cls = (*val)[0];
|
||||
const rapidjson::Value &ndx = (*val)[1];
|
||||
|
||||
|
@ -1244,7 +1322,7 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, FState *&st
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
else if (!retcode)
|
||||
{
|
||||
I_Error("array type expected for '%s'", key);
|
||||
}
|
||||
|
@ -1455,7 +1533,7 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, FFont *&fon
|
|||
const char *n;
|
||||
arc.StringPtr(key, n);
|
||||
font = V_GetFont(n);
|
||||
if (font == NULL)
|
||||
if (font == nullptr)
|
||||
{
|
||||
Printf("Could not load font %s\n", n);
|
||||
font = SmallFont;
|
||||
|
@ -1465,3 +1543,59 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, FFont *&fon
|
|||
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Handler to retrieve a numeric value of any kind.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, NumericValue &value, NumericValue *defval)
|
||||
{
|
||||
if (arc.isWriting())
|
||||
{
|
||||
if (!arc.w->inObject() || defval == nullptr || value != *defval)
|
||||
{
|
||||
arc.WriteKey(key);
|
||||
switch (value.type)
|
||||
{
|
||||
case NumericValue::NM_signed:
|
||||
arc.w->mWriter.Int64(value.signedval);
|
||||
break;
|
||||
case NumericValue::NM_unsigned:
|
||||
arc.w->mWriter.Uint64(value.unsignedval);
|
||||
break;
|
||||
case NumericValue::NM_float:
|
||||
arc.w->mWriter.Double(value.floatval);
|
||||
break;
|
||||
default:
|
||||
arc.w->mWriter.Null();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
auto val = arc.r->FindKey(key);
|
||||
value.signedval = 0;
|
||||
value.type = NumericValue::NM_invalid;
|
||||
if (val != nullptr)
|
||||
{
|
||||
if (val->IsUint64())
|
||||
{
|
||||
value.unsignedval = val->GetUint64();
|
||||
value.type = NumericValue::NM_unsigned;
|
||||
}
|
||||
else if (val->IsInt64())
|
||||
{
|
||||
value.signedval = val->GetInt64();
|
||||
value.type = NumericValue::NM_signed;
|
||||
}
|
||||
else if (val->IsDouble())
|
||||
{
|
||||
value.floatval = val->GetDouble();
|
||||
value.type = NumericValue::NM_float;
|
||||
}
|
||||
}
|
||||
}
|
||||
return arc;
|
||||
}
|
||||
|
|
|
@ -14,6 +14,29 @@ extern TArray<line_t> loadlines;
|
|||
extern TArray<side_t> loadsides;
|
||||
extern char nulspace[];
|
||||
|
||||
struct NumericValue
|
||||
{
|
||||
enum EType
|
||||
{
|
||||
NM_invalid,
|
||||
NM_signed,
|
||||
NM_unsigned,
|
||||
NM_float
|
||||
} type;
|
||||
|
||||
union
|
||||
{
|
||||
int64_t signedval;
|
||||
uint64_t unsignedval;
|
||||
double floatval;
|
||||
};
|
||||
|
||||
bool operator !=(const NumericValue &other)
|
||||
{
|
||||
return type != other.type || signedval != other.signedval;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
class FSerializer
|
||||
|
@ -24,6 +47,7 @@ public:
|
|||
FReader *r = nullptr;
|
||||
|
||||
int ArraySize();
|
||||
void WriteKey(const char *key);
|
||||
|
||||
public:
|
||||
|
||||
|
@ -34,13 +58,13 @@ public:
|
|||
bool OpenWriter();
|
||||
bool OpenReader(const char *buffer, size_t length);
|
||||
void Close();
|
||||
void WriteKey(const char *key);
|
||||
bool BeginObject(const char *name);
|
||||
bool BeginObject(const char *name, bool randomaccess = false);
|
||||
void EndObject();
|
||||
bool BeginArray(const char *name);
|
||||
void EndArray();
|
||||
void WriteObjects();
|
||||
unsigned GetSize(const char *group);
|
||||
const char *GetKey();
|
||||
const char *GetOutput(unsigned *len = nullptr);
|
||||
FSerializer &Args(const char *key, int *args, int *defargs, int special);
|
||||
FSerializer &Terrain(const char *key, int &terrain, int *def = nullptr);
|
||||
|
@ -130,10 +154,11 @@ FSerializer &Serialize(FSerializer &arc, const char *key, uint16_t &value, uint1
|
|||
FSerializer &Serialize(FSerializer &arc, const char *key, double &value, double *defval);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, float &value, float *defval);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, FTextureID &value, FTextureID *defval);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, DObject *&value, DObject ** /*defval*/);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, DObject *&value, DObject ** /*defval*/, bool *retcode = nullptr);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, FName &value, FName *defval);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, FSoundID &sid, FSoundID *def);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, FString &sid, FString *def);
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, NumericValue &sid, NumericValue *def);
|
||||
|
||||
template<class T>
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, T *&value, T **)
|
||||
|
@ -184,13 +209,19 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, side_t *&va
|
|||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, vertex_t *&value, vertex_t **defval);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, FDynamicColormap *&cm, FDynamicColormap **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, PClassActor *&clst, PClassActor **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, FState *&state, FState **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, PClass *&clst, PClass **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, FStrifeDialogueNode *&node, FStrifeDialogueNode **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, FString *&pstr, FString **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, FDoorAnimation *&pstr, FDoorAnimation **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, char *&pstr, char **def);
|
||||
template<> FSerializer &Serialize(FSerializer &arc, const char *key, FFont *&font, FFont **def);
|
||||
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, FState *&state, FState **def, bool *retcode);
|
||||
template<> inline FSerializer &Serialize(FSerializer &arc, const char *key, FState *&state, FState **def)
|
||||
{
|
||||
return Serialize(arc, key, state, def, nullptr);
|
||||
}
|
||||
|
||||
|
||||
inline FSerializer &Serialize(FSerializer &arc, const char *key, DVector3 &p, DVector3 *def)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue