mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
- Added 0.75x scale mode
This commit is contained in:
parent
1ce3b4c79c
commit
e06f87cf10
4 changed files with 27 additions and 22 deletions
|
@ -153,7 +153,7 @@ EXTERN_CVAR(Float, vid_contrast)
|
|||
EXTERN_CVAR(Float, vid_saturation)
|
||||
EXTERN_CVAR(Int, gl_satformula)
|
||||
|
||||
extern bool bSuperSampled;
|
||||
bool ViewportLinearScale();
|
||||
|
||||
void FGLRenderer::RenderScreenQuad()
|
||||
{
|
||||
|
@ -856,7 +856,7 @@ void FGLRenderer::DrawPresentTexture(const GL_IRECT &box, bool applyGamma)
|
|||
glViewport(box.left, box.top, box.width, box.height);
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
if (bSuperSampled)
|
||||
if (ViewportLinearScale())
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
|
|
@ -95,7 +95,7 @@ EXTERN_CVAR(Int, vid_refreshrate)
|
|||
EXTERN_CVAR(Bool, gl_legacy_mode)
|
||||
EXTERN_CVAR(Int, vid_scalemode)
|
||||
|
||||
extern bool bSuperSampled;
|
||||
bool ViewportLinearScale();
|
||||
|
||||
#ifdef WIN32
|
||||
extern cycle_t BlitCycles;
|
||||
|
@ -751,6 +751,18 @@ void OpenGLSWFrameBuffer::Present()
|
|||
FBVERTEX verts[4];
|
||||
CalcFullscreenCoords(verts, false, 0, 0xFFFFFFFF);
|
||||
SetTexture(0, OutputFB->Texture.get());
|
||||
|
||||
if (ViewportLinearScale())
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
}
|
||||
else
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
|
||||
SetPixelShader(Shaders[SHADER_GammaCorrection].get());
|
||||
SetAlphaBlend(0);
|
||||
EnableAlphaTest(false);
|
||||
|
@ -765,16 +777,6 @@ void OpenGLSWFrameBuffer::Present()
|
|||
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, OutputFB->Framebuffer);
|
||||
glViewport(0, 0, Width, Height);
|
||||
if (bSuperSampled)
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
}
|
||||
else
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
@ -79,7 +79,6 @@ int testingmode; // Holds time to revert to old mode
|
|||
int OldWidth, OldHeight, OldBits;
|
||||
static FIntCVar DummyDepthCvar (NULL, 0, 0);
|
||||
static uint8_t BitTranslate[32];
|
||||
bool bSuperSampled = false; // is this mode supersampled?
|
||||
|
||||
CUSTOM_CVAR (Int, menu_screenratios, -1, CVAR_ARCHIVE)
|
||||
{
|
||||
|
@ -126,14 +125,15 @@ CUSTOM_CVAR (Bool, vid_tft, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|||
|
||||
CUSTOM_CVAR (Int, vid_scalemode, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
{
|
||||
if (self < 0 || self > 4)
|
||||
if (self < 0 || self > 5)
|
||||
{
|
||||
self = 0;
|
||||
}
|
||||
if (self == 4) // [SP] hack, for now, but we might add custom modes later and special handling will be needed for that...
|
||||
bSuperSampled = true;
|
||||
else
|
||||
bSuperSampled = false;
|
||||
}
|
||||
|
||||
bool ViewportLinearScale()
|
||||
{
|
||||
return vid_scalemode == 4 || vid_scalemode == 5;
|
||||
}
|
||||
|
||||
int ViewportScaledWidth(int width)
|
||||
|
@ -145,7 +145,8 @@ int ViewportScaledWidth(int width)
|
|||
case 1: return 320;
|
||||
case 2: return 640;
|
||||
case 3: return (int)roundf(width * 0.5f);
|
||||
case 4: return width * 2;
|
||||
case 4: return (int)roundf(width * 0.75f);
|
||||
case 5: return width * 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -158,7 +159,8 @@ int ViewportScaledHeight(int height)
|
|||
case 1: return 200;
|
||||
case 2: return 400;
|
||||
case 3: return (int)roundf(height * 0.5f);
|
||||
case 4: return height * 2;
|
||||
case 4: return (int)roundf(height * 0.75f);
|
||||
case 5: return height * 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1855,7 +1855,8 @@ OptionValue ScaleModes
|
|||
1, "320x200"
|
||||
2, "640x400"
|
||||
3, "0.5x"
|
||||
4, "2x SSAA"
|
||||
4, "0.75x"
|
||||
5, "2x SSAA"
|
||||
}
|
||||
|
||||
OptionMenu VideoModeMenu protected
|
||||
|
|
Loading…
Reference in a new issue