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Forgot to save this with the last commit.
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@ -2525,7 +2525,7 @@ void A_DoChase (VMFrameStack *stack, AActor *actor, bool fastchase, FState *mele
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// (copied from A_SerpentChase - it applies to everything with CANTLEAVEFLOORPIC!)
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if (actor->flags2&MF2_CANTLEAVEFLOORPIC && actor->floorpic != oldFloor )
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{
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if (!(flags & CHF_STOPIFBLOCKED) && P_TryMove(actor, oldX, oldY, false))
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if (P_TryMove(actor, oldX, oldY, false))
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{
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if (nomonsterinterpolation)
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{
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