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- merge error fixed.
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@ -1710,7 +1710,7 @@ bool D3DTex::CheckWrapping(bool wrapping)
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bool D3DTex::Create(D3DFB *fb, bool wrapping)
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{
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if (SUCCEEDED(fb->D3DDevice->CreateTexture(GameTex->GetWidth(), GameTex->GetHeight(), 1, 0, Format, D3DPOOL_MANAGED, &Tex, NULL)))
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if (SUCCEEDED(fb->D3DDevice->CreateTexture(mGameTex->GetWidth(), mGameTex->GetHeight(), 1, 0, Format, D3DPOOL_MANAGED, &Tex, NULL)))
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{
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return Update();
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}
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