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- removed hardcoded width limit for screenshots
https://forum.zdoom.org/viewtopic.php?t=66204
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3071723a67
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2 changed files with 21 additions and 5 deletions
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@ -366,7 +366,8 @@ inline void putc(unsigned char chr, FileWriter *file)
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void WritePCXfile (FileWriter *file, const uint8_t *buffer, const PalEntry *palette,
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ESSType color_type, int width, int height, int pitch)
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{
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uint8_t temprow[MAXWIDTH * 3];
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TArray<uint8_t> temprow_storage(width * 3, true);
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uint8_t *temprow = &temprow_storage[0];
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const uint8_t *data;
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int x, y;
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int runlen;
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@ -758,7 +758,7 @@ uint32_t CalcSum(Byte *row, int len)
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//==========================================================================
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#if USE_FILTER_HEURISTIC
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static int SelectFilter(Byte row[5][1 + MAXWIDTH*3], Byte prior[MAXWIDTH*3], int width)
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static int SelectFilter(Byte **row, Byte *prior, int width)
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{
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// As it turns out, it seems no filtering is the best for Doom screenshots,
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// no matter what the heuristic might determine.
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@ -893,12 +893,27 @@ static int SelectFilter(Byte row[5][1 + MAXWIDTH*3], Byte prior[MAXWIDTH*3], int
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bool M_SaveBitmap(const uint8_t *from, ESSType color_type, int width, int height, int pitch, FileWriter *file)
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{
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TArray<Byte> temprow_storage;
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#if USE_FILTER_HEURISTIC
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Byte prior[MAXWIDTH*3];
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Byte temprow[5][1 + MAXWIDTH*3];
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static const unsigned temprow_count = 5;
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TArray<Byte> prior_storage(width * 3, true);
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Byte *prior = &prior_storage[0];
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#else
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Byte temprow[1][1 + MAXWIDTH*3];
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static const unsigned temprow_count = 1;
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#endif
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const unsigned temprow_size = 1 + width * 3;
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temprow_storage.Resize(temprow_size * temprow_count);
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Byte* temprow[temprow_count];
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for (unsigned i = 0; i < temprow_count; ++i)
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{
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temprow[i] = &temprow_storage[temprow_size * i];
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}
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Byte buffer[PNG_WRITE_SIZE];
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z_stream stream;
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int err;
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