From df634539a03f2f1c5acf57c9ab68b7747463c927 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Mon, 16 Apr 2018 14:34:07 +0300 Subject: [PATCH] Made 100% kills possible and unstuck imp on Valhalla map https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/ma_val --- wadsrc/static/zscript/level_compatibility.txt | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/wadsrc/static/zscript/level_compatibility.txt b/wadsrc/static/zscript/level_compatibility.txt index 8908723429..4fc1ba0ba8 100644 --- a/wadsrc/static/zscript/level_compatibility.txt +++ b/wadsrc/static/zscript/level_compatibility.txt @@ -671,6 +671,15 @@ class LevelCompatibility play // Missing wall textures with hardware renderer OffsetSectorPlane(7072, Sector.floor, -48); OffsetSectorPlane(7073, Sector.floor, -32); + // Missing teleporting monsters + SetThingFlags(376, 0x200); + SetThingFlags(377, 0x300); + for (int i = 437; i < 449; ++i) + { + SetThingFlags(i, 0x600); + } + // Stuck imp + SetThingXY(8, 1200, -1072); break; } }