Made 100% kills possible and unstuck imp on Valhalla map

https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/ma_val
This commit is contained in:
alexey.lysiuk 2018-04-16 14:34:07 +03:00
parent 87d164ee59
commit df634539a0
1 changed files with 9 additions and 0 deletions

View File

@ -671,6 +671,15 @@ class LevelCompatibility play
// Missing wall textures with hardware renderer
OffsetSectorPlane(7072, Sector.floor, -48);
OffsetSectorPlane(7073, Sector.floor, -32);
// Missing teleporting monsters
SetThingFlags(376, 0x200);
SetThingFlags(377, 0x300);
for (int i = 437; i < 449; ++i)
{
SetThingFlags(i, 0x600);
}
// Stuck imp
SetThingXY(8, 1200, -1072);
break;
}
}