From df35d6c7ea584757b5bf4109d4661e34349863d3 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 24 Dec 2023 12:23:05 +0100 Subject: [PATCH] fixed MBF21's instant death sector types. --- src/maploader/specials.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/maploader/specials.cpp b/src/maploader/specials.cpp index c52b869a84..47663e8121 100644 --- a/src/maploader/specials.cpp +++ b/src/maploader/specials.cpp @@ -508,7 +508,7 @@ void MapLoader::InitSectorSpecial(sector_t *sector, int special) { if ((sector->special & DAMAGE_MASK) == 0x100) { - SetupSectorDamage(sector, TELEFRAG_DAMAGE, 0, 0, NAME_InstantDeath, 0); + SetupSectorDamage(sector, TELEFRAG_DAMAGE, 1, 256, NAME_InstantDeath, 0); } else if ((sector->special & DAMAGE_MASK) == 0x200) {