fixed MBF21's instant death sector types.

This commit is contained in:
Christoph Oelckers 2023-12-24 12:23:05 +01:00
parent 59b0b0620a
commit df35d6c7ea

View file

@ -508,7 +508,7 @@ void MapLoader::InitSectorSpecial(sector_t *sector, int special)
{
if ((sector->special & DAMAGE_MASK) == 0x100)
{
SetupSectorDamage(sector, TELEFRAG_DAMAGE, 0, 0, NAME_InstantDeath, 0);
SetupSectorDamage(sector, TELEFRAG_DAMAGE, 1, 256, NAME_InstantDeath, 0);
}
else if ((sector->special & DAMAGE_MASK) == 0x200)
{