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- disabled nosectionmerge because it doesn't work right.
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@ -303,7 +303,7 @@ FName MapLoader::CheckCompatibility(MapData *map)
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}
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if (gameinfo.flags & GI_NOSECTIONMERGE)
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{
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Level->ib_compatflags |= BCOMPATF_NOSECTIONMERGE;
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//Level->ib_compatflags |= BCOMPATF_NOSECTIONMERGE;
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}
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}
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