- this needed more fixes...

This commit is contained in:
Christoph Oelckers 2014-06-29 14:32:50 +02:00
parent d0e551060d
commit dd05e564cf

View file

@ -226,11 +226,11 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
if (param==0)
{
flags=FF_EXISTS|FF_RENDERALL|FF_SOLID|FF_INVERTSECTOR;
alpha = 255;
for (i=0;i<sec->linecount;i++)
{
line_t * l=sec->lines[i];
alpha=255;
if (l->special==Sector_SetContents && l->frontsector==sec)
{
alpha=clamp<int>(l->args[1], 0, 100);
@ -252,12 +252,10 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
l->frontsector->ColorMap =
GetSpecialLights (l->frontsector->ColorMap->Color,
(unsigned int)(vavoomcolors[l->args[0]]&VC_COLORMASK),
vavoomcolors[l->args[0]],
l->frontsector->ColorMap->Desaturate);
alpha = (int)((unsigned int)(vavoomcolors[l->args[0]]&VC_ALPHAMASK)>>24);
}
else alpha=(alpha*255)/100;
alpha=(alpha*255)/100;
break;
}
}