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- missed the index.
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2 changed files with 2 additions and 2 deletions
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@ -264,7 +264,7 @@ void FIWadManager::ParseIWadInfo(const char *fn, const char *data, int datasize,
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// Look for IWAD definition lump
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//
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//==========================================================================
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extern const char* iwad_folders[13];
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extern const char* iwad_folders[14];
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extern const char* iwad_reserved[12];
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FIWadManager::FIWadManager(const char *firstfn, const char *optfn)
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@ -198,7 +198,7 @@ extern bool insave;
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extern TDeletingArray<FLightDefaults *> LightDefaults;
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extern FName MessageBoxClass;
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const char* iwad_folders[13] = { "flats/", "textures/", "hires/", "sprites/", "voxels/", "colormaps/", "acs/", "maps/", "voices/", "patches/", "graphics/", "sounds/", "music/", "materials/"};
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const char* iwad_folders[14] = { "flats/", "textures/", "hires/", "sprites/", "voxels/", "colormaps/", "acs/", "maps/", "voices/", "patches/", "graphics/", "sounds/", "music/", "materials/"};
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const char* iwad_reserved[12] = { "mapinfo", "zmapinfo", "gameinfo", "sndinfo", "sbarinfo", "menudef", "gldefs", "animdefs", "decorate", "zscript", "iwadinfo", "maps/" };
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