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- put savegame extension in version.h
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@ -71,6 +71,9 @@ const char *GetVersionString();
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// Note that SAVEVER is not directly comparable to VERSION.
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// SAVESIG should match SAVEVER.
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// extension for savegames
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#define SAVEGAME_EXT "zds"
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// MINSAVEVER is the minimum level snapshot version that can be loaded.
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#define MINSAVEVER 4545
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