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- Fixed: The resurrect cheat also needs to restore the player's radius.
SVN r4003 (trunk)
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@ -313,6 +313,7 @@ void cht_DoCheat (player_t *player, int cheat)
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player->mo->flags6 = player->mo->GetDefault()->flags6;
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player->mo->flags6 = player->mo->GetDefault()->flags6;
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player->mo->renderflags &= ~RF_INVISIBLE;
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player->mo->renderflags &= ~RF_INVISIBLE;
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player->mo->height = player->mo->GetDefault()->height;
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player->mo->height = player->mo->GetDefault()->height;
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player->mo->radius = player->mo->GetDefault()->radius;
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player->mo->special1 = 0; // required for the Hexen fighter's fist attack.
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player->mo->special1 = 0; // required for the Hexen fighter's fist attack.
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// This gets set by AActor::Die as flag for the wimpy death and must be reset here.
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// This gets set by AActor::Die as flag for the wimpy death and must be reset here.
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player->mo->SetState (player->mo->SpawnState);
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player->mo->SetState (player->mo->SpawnState);
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