Fixed invisible mouse cursor in SDL backend

See https://mantis.zdoom.org/view.php?id=71
This commit is contained in:
alexey.lysiuk 2017-01-22 10:25:37 +02:00
parent d289c00ae3
commit da4981ef91

View file

@ -131,10 +131,6 @@ SDLGLVideo::SDLGLVideo (int parm)
fprintf( stderr, "Video initialization failed: %s\n",
SDL_GetError( ) );
}
#ifndef _WIN32
// mouse cursor is visible by default on linux systems, we disable it by default
SDL_ShowCursor (0);
#endif
}
SDLGLVideo::~SDLGLVideo ()