From da4981ef91f588aeeb79be7d49f477dd94cd2851 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Sun, 22 Jan 2017 10:25:37 +0200 Subject: [PATCH] Fixed invisible mouse cursor in SDL backend See https://mantis.zdoom.org/view.php?id=71 --- src/posix/sdl/sdlglvideo.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/posix/sdl/sdlglvideo.cpp b/src/posix/sdl/sdlglvideo.cpp index 290dfd6a19..d88c2bc6ad 100644 --- a/src/posix/sdl/sdlglvideo.cpp +++ b/src/posix/sdl/sdlglvideo.cpp @@ -131,10 +131,6 @@ SDLGLVideo::SDLGLVideo (int parm) fprintf( stderr, "Video initialization failed: %s\n", SDL_GetError( ) ); } -#ifndef _WIN32 - // mouse cursor is visible by default on linux systems, we disable it by default - SDL_ShowCursor (0); -#endif } SDLGLVideo::~SDLGLVideo ()