diff --git a/src/c_dispatch.cpp b/src/c_dispatch.cpp index 7b701bd534..d253549868 100644 --- a/src/c_dispatch.cpp +++ b/src/c_dispatch.cpp @@ -92,8 +92,8 @@ private: struct FActionMap { - unsigned int Key; // value from passing Name to MakeKey() FButtonStatus *Button; + unsigned int Key; // value from passing Name to MakeKey() char Name[12]; }; @@ -134,38 +134,38 @@ bool ParsingKeyConf; FActionMap ActionMaps[] = { - { 0x0d52d67b, &Button_AM_PanLeft, "am_panleft"}, - { 0x125f5226, &Button_User2, "user2" }, - { 0x1eefa611, &Button_Jump, "jump" }, - { 0x201f1c55, &Button_Right, "right" }, - { 0x20ccc4d5, &Button_Zoom, "zoom" }, - { 0x23a99cd7, &Button_Back, "back" }, - { 0x41df90c2, &Button_AM_ZoomIn, "am_zoomin"}, - { 0x426b69e7, &Button_Reload, "reload" }, - { 0x4463f43a, &Button_LookDown, "lookdown" }, - { 0x51f7a334, &Button_AM_ZoomOut, "am_zoomout"}, - { 0x534c30ee, &Button_User4, "user4" }, - { 0x5622bf42, &Button_Attack, "attack" }, - { 0x577712d0, &Button_User1, "user1" }, - { 0x57c25cb2, &Button_Klook, "klook" }, - { 0x59f3e907, &Button_Forward, "forward" }, - { 0x6167ce99, &Button_MoveDown, "movedown" }, - { 0x676885b8, &Button_AltAttack, "altattack" }, - { 0x6fa41b84, &Button_MoveLeft, "moveleft" }, - { 0x818f08e6, &Button_MoveRight, "moveright" }, - { 0x8197097b, &Button_AM_PanRight, "am_panright"}, - { 0x8d89955e, &Button_AM_PanUp, "am_panup"} , - { 0xa2b62d8b, &Button_Mlook, "mlook" }, - { 0xab2c3e71, &Button_Crouch, "crouch" }, - { 0xb000b483, &Button_Left, "left" }, - { 0xb62b1e49, &Button_LookUp, "lookup" }, - { 0xb6f8fe92, &Button_User3, "user3" }, - { 0xb7e6a54b, &Button_Strafe, "strafe" }, - { 0xce301c81, &Button_AM_PanDown, "am_pandown"}, - { 0xd5897c73, &Button_ShowScores, "showscores" }, - { 0xe0ccb317, &Button_Speed, "speed" }, - { 0xe0cfc260, &Button_Use, "use" }, - { 0xfdd701c7, &Button_MoveUp, "moveup" }, + { &Button_AM_PanLeft, 0x0d52d67b, "am_panleft"}, + { &Button_User2, 0x125f5226, "user2" }, + { &Button_Jump, 0x1eefa611, "jump" }, + { &Button_Right, 0x201f1c55, "right" }, + { &Button_Zoom, 0x20ccc4d5, "zoom" }, + { &Button_Back, 0x23a99cd7, "back" }, + { &Button_AM_ZoomIn, 0x41df90c2, "am_zoomin"}, + { &Button_Reload, 0x426b69e7, "reload" }, + { &Button_LookDown, 0x4463f43a, "lookdown" }, + { &Button_AM_ZoomOut, 0x51f7a334, "am_zoomout"}, + { &Button_User4, 0x534c30ee, "user4" }, + { &Button_Attack, 0x5622bf42, "attack" }, + { &Button_User1, 0x577712d0, "user1" }, + { &Button_Klook, 0x57c25cb2, "klook" }, + { &Button_Forward, 0x59f3e907, "forward" }, + { &Button_MoveDown, 0x6167ce99, "movedown" }, + { &Button_AltAttack, 0x676885b8, "altattack" }, + { &Button_MoveLeft, 0x6fa41b84, "moveleft" }, + { &Button_MoveRight, 0x818f08e6, "moveright" }, + { &Button_AM_PanRight, 0x8197097b, "am_panright"}, + { &Button_AM_PanUp, 0x8d89955e, "am_panup"} , + { &Button_Mlook, 0xa2b62d8b, "mlook" }, + { &Button_Crouch, 0xab2c3e71, "crouch" }, + { &Button_Left, 0xb000b483, "left" }, + { &Button_LookUp, 0xb62b1e49, "lookup" }, + { &Button_User3, 0xb6f8fe92, "user3" }, + { &Button_Strafe, 0xb7e6a54b, "strafe" }, + { &Button_AM_PanDown, 0xce301c81, "am_pandown"}, + { &Button_ShowScores, 0xd5897c73, "showscores" }, + { &Button_Speed, 0xe0ccb317, "speed" }, + { &Button_Use, 0xe0cfc260, "use" }, + { &Button_MoveUp, 0xfdd701c7, "moveup" }, }; #define NUM_ACTIONS countof(ActionMaps) diff --git a/src/d_netinfo.cpp b/src/d_netinfo.cpp index 7f94ef686e..92c8abc3ee 100644 --- a/src/d_netinfo.cpp +++ b/src/d_netinfo.cpp @@ -713,7 +713,7 @@ void D_WriteUserInfoStrings (int pnum, BYTE **stream, bool compact) if (!compact) { // In verbose mode, prepend the cvar's name - *stream += sprintf(*((char **)stream), "\\%s\\", pair->Key.GetChars()); + *stream += sprintf(*((char **)stream), "\\%s", pair->Key.GetChars()); } // A few of these need special handling for compatibility reasons. switch (pair->Key.GetIndex()) diff --git a/src/p_acs.cpp b/src/p_acs.cpp index cd55caefb3..f57846b3c9 100644 --- a/src/p_acs.cpp +++ b/src/p_acs.cpp @@ -5025,7 +5025,7 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound) { S_Sound(spot, chan, sid, vol, atten); } - else if (!S_IsActorPlayingSomething(spot, chan, sid)) + else if (!S_IsActorPlayingSomething(spot, chan & 7, sid)) { S_Sound(spot, chan | CHAN_LOOP, sid, vol, atten); } diff --git a/src/s_sound.cpp b/src/s_sound.cpp index 2626c2b825..d1c3139672 100644 --- a/src/s_sound.cpp +++ b/src/s_sound.cpp @@ -1683,7 +1683,7 @@ bool S_GetSoundPlayingInfo (const FPolyObj *poly, int sound_id) // //========================================================================== -bool S_IsChannelUsed(AActor *actor, int channel, int *seen) +static bool S_IsChannelUsed(AActor *actor, int channel, int *seen) { if (*seen & (1 << channel)) {