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- Fixed wrong argument format in voxeldef parser code.
It got revealed by the GCCPRINTF format addition to FScanner::ScriptMessage.
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1 changed files with 1 additions and 1 deletions
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@ -456,7 +456,7 @@ static bool VOX_ReadSpriteNames(FScanner &sc, TArray<DWORD> &vsprites)
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}
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}
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else if (sc.StringLen == 5 && (sc.String[4] = toupper(sc.String[4]), sc.String[4] < 'A' || sc.String[4] >= 'A' + MAX_SPRITE_FRAMES))
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else if (sc.StringLen == 5 && (sc.String[4] = toupper(sc.String[4]), sc.String[4] < 'A' || sc.String[4] >= 'A' + MAX_SPRITE_FRAMES))
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{
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{
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sc.ScriptMessage("Sprite frame %s is invalid.\n", sc.String[4]);
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sc.ScriptMessage("Sprite frame %c is invalid.\n", sc.String[4]);
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}
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}
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else
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else
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{
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{
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