mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 07:12:02 +00:00
- added Khamsin's fix for visible mouse cursors in Linux fullscreen mode with mouse disabled.
SVN r2785 (trunk)
This commit is contained in:
parent
dca03ac76a
commit
d8fd72e19a
1 changed files with 1 additions and 1 deletions
|
@ -256,7 +256,7 @@ static void I_CheckNativeMouse ()
|
|||
== (SDL_APPINPUTFOCUS|SDL_APPACTIVE);
|
||||
bool fs = (SDL_GetVideoSurface ()->flags & SDL_FULLSCREEN) != 0;
|
||||
|
||||
bool wantNative = !focus || !use_mouse || (!fs && (GUICapture || paused || demoplayback || !inGame()));
|
||||
bool wantNative = !focus || (!fs && (!use_mouse || GUICapture || paused || demoplayback || !inGame()));
|
||||
|
||||
if (wantNative != NativeMouse)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue