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Fix readonly for SpecialBounceHit virtual
This commit is contained in:
parent
144caa0902
commit
d848a57bac
6 changed files with 32 additions and 16 deletions
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@ -669,7 +669,7 @@ PClass *PClass::FindClassTentative(FName name)
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//
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//==========================================================================
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int PClass::FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc, bool exactReturnType)
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int PClass::FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc, bool exactReturnType, bool ignorePointerReadOnly)
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{
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auto proto = variant->Proto;
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for (unsigned i = 0; i < Virtuals.Size(); i++)
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@ -688,11 +688,25 @@ int PClass::FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction
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for (unsigned a = 1; a < proto->ArgumentTypes.Size(); a++)
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{
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if (proto->ArgumentTypes[a] != vproto->ArgumentTypes[a])
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{
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if(ignorePointerReadOnly && proto->ArgumentTypes[a]->isPointer() && vproto->ArgumentTypes[a]->isPointer())
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{
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PPointer *ppa = proto->ArgumentTypes[a]->toPointer();
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PPointer *ppb = vproto->ArgumentTypes[a]->toPointer();
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if(ppa->PointedType != ppb->PointedType)
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{
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fail = true;
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break;
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}
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}
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else
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{
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fail = true;
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break;
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}
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}
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}
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if (fail) continue;
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for (unsigned a = 0; a < proto->ReturnTypes.Size(); a++)
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@ -43,7 +43,7 @@ public:
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void InitializeSpecials(void* addr, void* defaults, TArray<FTypeAndOffset> PClass::* Inits);
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void WriteAllFields(FSerializer &ar, const void *addr) const;
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bool ReadAllFields(FSerializer &ar, void *addr) const;
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int FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc, bool exactReturnType);
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int FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction *parentfunc, bool exactReturnType, bool ignorePointerReadOnly);
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PSymbol *FindSymbol(FName symname, bool searchparents) const;
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PField *AddField(FName name, PType *type, uint32_t flags, int fileno = 0);
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void InitializeDefaults();
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@ -291,23 +291,21 @@ bool AreCompatiblePointerTypes(PType *dest, PType *source, bool forcompare)
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if (!forcompare && fromtype->IsConst && !totype->IsConst) return false;
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// A type is always compatible to itself.
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if (fromtype == totype) return true;
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// Pointers to different types are only compatible if both point to an object and the source type is a child of the destination type.
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if (source->isObjectPointer() && dest->isObjectPointer())
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{
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{ // Pointers to different types are only compatible if both point to an object and the source type is a child of the destination type.
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auto fromcls = static_cast<PObjectPointer*>(source)->PointedClass();
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auto tocls = static_cast<PObjectPointer*>(dest)->PointedClass();
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if (forcompare && tocls->IsDescendantOf(fromcls)) return true;
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return (fromcls->IsDescendantOf(tocls));
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}
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// The same rules apply to class pointers. A child type can be assigned to a variable of a parent type.
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if (source->isClassPointer() && dest->isClassPointer())
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{
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else if (source->isClassPointer() && dest->isClassPointer())
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{ // The same rules apply to class pointers. A child type can be assigned to a variable of a parent type.
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auto fromcls = static_cast<PClassPointer*>(source)->ClassRestriction;
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auto tocls = static_cast<PClassPointer*>(dest)->ClassRestriction;
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if (forcompare && tocls->IsDescendantOf(fromcls)) return true;
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return (fromcls->IsDescendantOf(tocls));
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}
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if(source->isFunctionPointer() && dest->isFunctionPointer())
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else if(source->isFunctionPointer() && dest->isFunctionPointer())
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{
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auto from = static_cast<PFunctionPointer*>(source);
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auto to = static_cast<PFunctionPointer*>(dest);
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@ -315,6 +313,10 @@ bool AreCompatiblePointerTypes(PType *dest, PType *source, bool forcompare)
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return to->PointedType == TypeVoid || (AreCompatibleFnPtrTypes((PPrototype *)to->PointedType, (PPrototype *)from->PointedType) && from->ArgFlags == to->ArgFlags && FScopeBarrier::CheckSidesForFunctionPointer(from->Scope, to->Scope));
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}
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else if(source->isRealPointer() && dest->isRealPointer())
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{
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return fromtype->PointedType == totype->PointedType;
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}
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}
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return false;
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}
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@ -2785,7 +2785,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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auto parentfunc = clstype->ParentClass? dyn_cast<PFunction>(clstype->ParentClass->VMType->Symbols.FindSymbol(sym->SymbolName, true)) : nullptr;
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int virtindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], parentfunc, exactReturnType);
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int virtindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], parentfunc, exactReturnType, sym->SymbolName == FName("SpecialBounceHit") && mVersion < MakeVersion(4, 12));
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// specifying 'override' is necessary to prevent one of the biggest problem spots with virtual inheritance: Mismatching argument types.
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if (varflags & VARF_Override)
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{
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@ -2867,7 +2867,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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}
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else if (forclass)
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{
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int virtindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], nullptr, exactReturnType);
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int virtindex = clstype->FindVirtualIndex(sym->SymbolName, &sym->Variants[0], nullptr, exactReturnType, sym->SymbolName == FName("SpecialBounceHit") && mVersion < MakeVersion(4, 12));
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if (virtindex != -1)
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{
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Error(f, "Function %s attempts to override parent function without 'override' qualifier", FName(f->Name).GetChars());
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@ -565,7 +565,7 @@ class Actor : Thinker native
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}
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// This is called when a missile bounces off something.
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virtual int SpecialBounceHit(Actor bounceMobj, Line bounceLine, SecPlane bouncePlane)
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virtual int SpecialBounceHit(Actor bounceMobj, Line bounceLine, readonly<SecPlane> bouncePlane)
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{
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return MHIT_DEFAULT;
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}
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@ -847,7 +847,7 @@ class Actor : Thinker native
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native void PlayPushSound();
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native bool BounceActor(Actor blocking, bool onTop);
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native bool BounceWall(Line l = null);
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native bool BouncePlane(SecPlane plane);
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native bool BouncePlane(readonly<SecPlane> plane);
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native void PlayBounceSound(bool onFloor);
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native bool ReflectOffActor(Actor blocking);
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@ -270,7 +270,7 @@ struct SecPlane native play
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native clearscope int PointOnSide(Vector3 pos) const;
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native clearscope double ZatPoint (Vector2 v) const;
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native clearscope double ZatPointDist(Vector2 v, double dist) const;
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native clearscope bool isEqual(Secplane other) const;
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native clearscope bool isEqual(readonly<Secplane> other) const;
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//native void ChangeHeight(double hdiff);
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native clearscope double GetChangedHeight(double hdiff) const;
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native clearscope double HeightDiff(double oldd, double newd = 1e37) const;
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