diff --git a/src/gl/scene/gl_scene.cpp b/src/gl/scene/gl_scene.cpp index 5fca06dad8..26e226554d 100644 --- a/src/gl/scene/gl_scene.cpp +++ b/src/gl/scene/gl_scene.cpp @@ -863,7 +863,7 @@ sector_t * FGLRenderer::RenderViewpoint (AActor * camera, GL_IRECT * bounds, flo DrawBlend(lviewsector); } mDrawingScene2D = false; - if (!stereo3dMode.IsMono()) + if (!stereo3dMode.IsMono() && FGLRenderBuffers::IsEnabled()) mBuffers->BlitToEyeTexture(eye_ix); eye->TearDown(); }