mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-27 14:22:13 +00:00
Revert "- fixed: Since A_Give/TaketoChildren/siblings use the same code as A_Give/TakeInventory but do not use the third parameter this must be ignored by the code. This is merely a band-aid fix, because this problem doesn't exist in the same form in the scripting branch."
This reverts commit a4c07a9ee3
.
- This commit touched every line of thingdef_codeptr.cpp, which would make
merging it into the scripting branch a pain in the ass.
This commit is contained in:
parent
72506fa6e9
commit
d828173ce3
1 changed files with 5825 additions and 5840 deletions
|
@ -1670,17 +1670,14 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CustomRailgun)
|
||||||
//
|
//
|
||||||
//===========================================================================
|
//===========================================================================
|
||||||
|
|
||||||
static void DoGiveInventory(AActor * receiver, bool use_aaptr, DECLARE_PARAMINFO)
|
static void DoGiveInventory(AActor * receiver, DECLARE_PARAMINFO)
|
||||||
{
|
{
|
||||||
ACTION_PARAM_START(2+use_aaptr);
|
ACTION_PARAM_START(3);
|
||||||
ACTION_PARAM_CLASS(mi, 0);
|
ACTION_PARAM_CLASS(mi, 0);
|
||||||
ACTION_PARAM_INT(amount, 1);
|
ACTION_PARAM_INT(amount, 1);
|
||||||
|
|
||||||
if (use_aaptr)
|
|
||||||
{
|
|
||||||
ACTION_PARAM_INT(setreceiver, 2);
|
ACTION_PARAM_INT(setreceiver, 2);
|
||||||
|
|
||||||
COPY_AAPTR_NOT_NULL(receiver, receiver, setreceiver);
|
COPY_AAPTR_NOT_NULL(receiver, receiver, setreceiver);
|
||||||
}
|
|
||||||
|
|
||||||
bool res=true;
|
bool res=true;
|
||||||
|
|
||||||
|
@ -1688,11 +1685,6 @@ static void DoGiveInventory(AActor * receiver, bool use_aaptr, DECLARE_PARAMINFO
|
||||||
if (mi)
|
if (mi)
|
||||||
{
|
{
|
||||||
AInventory *item = static_cast<AInventory *>(Spawn (mi, 0, 0, 0, NO_REPLACE));
|
AInventory *item = static_cast<AInventory *>(Spawn (mi, 0, 0, 0, NO_REPLACE));
|
||||||
if (!item)
|
|
||||||
{
|
|
||||||
ACTION_SET_RESULT(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (item->IsKindOf(RUNTIME_CLASS(AHealth)))
|
if (item->IsKindOf(RUNTIME_CLASS(AHealth)))
|
||||||
{
|
{
|
||||||
item->Amount *= amount;
|
item->Amount *= amount;
|
||||||
|
@ -1717,12 +1709,12 @@ static void DoGiveInventory(AActor * receiver, bool use_aaptr, DECLARE_PARAMINFO
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveInventory)
|
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveInventory)
|
||||||
{
|
{
|
||||||
DoGiveInventory(self, true, PUSH_PARAMINFO);
|
DoGiveInventory(self, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveToTarget)
|
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveToTarget)
|
||||||
{
|
{
|
||||||
DoGiveInventory(self->target, true, PUSH_PARAMINFO);
|
DoGiveInventory(self->target, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveToChildren)
|
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveToChildren)
|
||||||
|
@ -1732,7 +1724,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveToChildren)
|
||||||
|
|
||||||
while ((mo = it.Next()))
|
while ((mo = it.Next()))
|
||||||
{
|
{
|
||||||
if (mo->master == self) DoGiveInventory(mo, false, PUSH_PARAMINFO);
|
if (mo->master == self) DoGiveInventory(mo, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1745,7 +1737,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_GiveToSiblings)
|
||||||
{
|
{
|
||||||
while ((mo = it.Next()))
|
while ((mo = it.Next()))
|
||||||
{
|
{
|
||||||
if (mo->master == self->master && mo != self) DoGiveInventory(mo, false, PUSH_PARAMINFO);
|
if (mo->master == self->master && mo != self) DoGiveInventory(mo, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1761,23 +1753,16 @@ enum
|
||||||
TIF_NOTAKEINFINITE = 1,
|
TIF_NOTAKEINFINITE = 1,
|
||||||
};
|
};
|
||||||
|
|
||||||
void DoTakeInventory(AActor * receiver, bool use_aaptr, DECLARE_PARAMINFO)
|
void DoTakeInventory(AActor * receiver, DECLARE_PARAMINFO)
|
||||||
{
|
{
|
||||||
ACTION_PARAM_START(3+use_aaptr);
|
ACTION_PARAM_START(4);
|
||||||
ACTION_PARAM_CLASS(item, 0);
|
ACTION_PARAM_CLASS(item, 0);
|
||||||
ACTION_PARAM_INT(amount, 1);
|
ACTION_PARAM_INT(amount, 1);
|
||||||
ACTION_PARAM_INT(flags, 2);
|
ACTION_PARAM_INT(flags, 2);
|
||||||
|
|
||||||
if (!item)
|
|
||||||
{
|
|
||||||
ACTION_SET_RESULT(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (use_aaptr)
|
|
||||||
{
|
|
||||||
ACTION_PARAM_INT(setreceiver, 3);
|
ACTION_PARAM_INT(setreceiver, 3);
|
||||||
|
|
||||||
|
if (!item) return;
|
||||||
COPY_AAPTR_NOT_NULL(receiver, receiver, setreceiver);
|
COPY_AAPTR_NOT_NULL(receiver, receiver, setreceiver);
|
||||||
}
|
|
||||||
|
|
||||||
bool res = false;
|
bool res = false;
|
||||||
|
|
||||||
|
@ -1809,12 +1794,12 @@ void DoTakeInventory(AActor * receiver, bool use_aaptr, DECLARE_PARAMINFO)
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeInventory)
|
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeInventory)
|
||||||
{
|
{
|
||||||
DoTakeInventory(self, true, PUSH_PARAMINFO);
|
DoTakeInventory(self, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeFromTarget)
|
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeFromTarget)
|
||||||
{
|
{
|
||||||
DoTakeInventory(self->target, true, PUSH_PARAMINFO);
|
DoTakeInventory(self->target, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
|
|
||||||
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeFromChildren)
|
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeFromChildren)
|
||||||
|
@ -1824,7 +1809,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeFromChildren)
|
||||||
|
|
||||||
while ((mo = it.Next()))
|
while ((mo = it.Next()))
|
||||||
{
|
{
|
||||||
if (mo->master == self) DoTakeInventory(mo, false, PUSH_PARAMINFO);
|
if (mo->master == self) DoTakeInventory(mo, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1837,7 +1822,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_TakeFromSiblings)
|
||||||
{
|
{
|
||||||
while ((mo = it.Next()))
|
while ((mo = it.Next()))
|
||||||
{
|
{
|
||||||
if (mo->master == self->master && mo != self) DoTakeInventory(mo, false, PUSH_PARAMINFO);
|
if (mo->master == self->master && mo != self) DoTakeInventory(mo, PUSH_PARAMINFO);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue