From d773dcb6fb6f9d95054784b95ab2fed98ba2744e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 6 Mar 2010 14:58:15 +0000 Subject: [PATCH] - fixed: The 'any key' lock always returned success when checking for keys, even if the player had none. SVN r2199 (trunk) --- src/g_shared/a_keys.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/g_shared/a_keys.cpp b/src/g_shared/a_keys.cpp index 5ec5479e50..575d135920 100644 --- a/src/g_shared/a_keys.cpp +++ b/src/g_shared/a_keys.cpp @@ -68,6 +68,7 @@ struct Lock return true; } } + return false; } else for(unsigned int i=0;i