mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-25 21:41:03 +00:00
- fixes copied from Raze.
This commit is contained in:
parent
652712d970
commit
d71ef66957
13 changed files with 17 additions and 17 deletions
|
@ -1504,7 +1504,7 @@ template<> FSerializer &Serialize(FSerializer &arc, const char *key, Dictionary
|
|||
{
|
||||
if (arc.isWriting())
|
||||
{
|
||||
FString contents { dict ? DictionaryToString(*dict) : "null" };
|
||||
FString contents { dict ? DictionaryToString(*dict) : FString("null") };
|
||||
return arc(key, contents);
|
||||
}
|
||||
else
|
||||
|
|
|
@ -110,7 +110,7 @@ enum EInPlace { EC_InPlace };
|
|||
|
||||
#define DECLARE_ABSTRACT_CLASS(cls,parent) \
|
||||
public: \
|
||||
virtual PClass *StaticType() const; \
|
||||
PClass *StaticType() const override; \
|
||||
static ClassReg RegistrationInfo, * const RegistrationInfoPtr; \
|
||||
typedef parent Super; \
|
||||
private: \
|
||||
|
|
|
@ -35,7 +35,6 @@
|
|||
#endif // __APPLE__
|
||||
|
||||
#include "cmdlib.h"
|
||||
#include "d_protocol.h"
|
||||
#include "i_system.h"
|
||||
#include "gameconfigfile.h"
|
||||
#include "x86.h"
|
||||
|
|
|
@ -51,7 +51,7 @@
|
|||
#include "gl_framebuffer.h"
|
||||
|
||||
#ifdef HAVE_VULKAN
|
||||
#include "rendering/vulkan/system/vk_framebuffer.h"
|
||||
#include "vk_framebuffer.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SOFTPOLY
|
||||
|
|
|
@ -20,13 +20,13 @@ class FLightBuffer;
|
|||
class DPSprite;
|
||||
class FGLRenderBuffers;
|
||||
class FGL2DDrawer;
|
||||
class FHardwareTexture;
|
||||
class SWSceneDrawer;
|
||||
class HWViewpointBuffer;
|
||||
struct FRenderViewpoint;
|
||||
|
||||
namespace OpenGLRenderer
|
||||
{
|
||||
class FHardwareTexture;
|
||||
class FShaderManager;
|
||||
class FSamplerManager;
|
||||
class OpenGLFrameBuffer;
|
||||
|
|
|
@ -27,7 +27,7 @@ public:
|
|||
PolyFrameBuffer(void *hMonitor, bool fullscreen);
|
||||
~PolyFrameBuffer();
|
||||
|
||||
void Update();
|
||||
void Update() override;
|
||||
|
||||
bool IsPoly() override { return true; }
|
||||
|
||||
|
@ -65,7 +65,7 @@ public:
|
|||
|
||||
private:
|
||||
void RenderTextureView(FCanvasTexture* tex, std::function<void(IntRect &)> renderFunc) override;
|
||||
void UpdateShadowMap();
|
||||
void UpdateShadowMap() override;
|
||||
|
||||
void CheckCanvas();
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <float.h>
|
||||
#include "renderstyle.h"
|
||||
//#include "rendering/swrenderer/drawers/r_draw.h"
|
||||
|
||||
|
|
|
@ -533,10 +533,10 @@ void VkPPRenderState::RenderScreenQuad(VkPPRenderPassSetup *passSetup, VulkanDes
|
|||
auto cmdbuffer = fb->GetDrawCommands();
|
||||
|
||||
VkViewport viewport = { };
|
||||
viewport.x = x;
|
||||
viewport.y = y;
|
||||
viewport.width = width;
|
||||
viewport.height = height;
|
||||
viewport.x = (float)x;
|
||||
viewport.y = (float)y;
|
||||
viewport.width = (float)width;
|
||||
viewport.height = (float)height;
|
||||
viewport.minDepth = 0.0f;
|
||||
viewport.maxDepth = 1.0f;
|
||||
|
||||
|
@ -761,7 +761,7 @@ void VkPPRenderPassSetup::CreatePipeline(const VkPPRenderPassKey &key)
|
|||
builder.addDynamicState(VK_DYNAMIC_STATE_SCISSOR);
|
||||
// Note: the actual values are ignored since we use dynamic viewport+scissor states
|
||||
builder.setViewport(0.0f, 0.0f, 320.0f, 200.0f);
|
||||
builder.setScissor(0.0f, 0.0f, 320.0f, 200.0f);
|
||||
builder.setScissor(0, 0, 320, 200);
|
||||
if (key.StencilTest)
|
||||
{
|
||||
builder.addDynamicState(VK_DYNAMIC_STATE_STENCIL_REFERENCE);
|
||||
|
|
|
@ -404,7 +404,7 @@ std::unique_ptr<VulkanPipeline> VkRenderPassSetup::CreatePipeline(const VkPipeli
|
|||
|
||||
// Note: the actual values are ignored since we use dynamic viewport+scissor states
|
||||
builder.setViewport(0.0f, 0.0f, 320.0f, 200.0f);
|
||||
builder.setScissor(0, 0, 320.0f, 200.0f);
|
||||
builder.setScissor(0, 0, 320, 200);
|
||||
|
||||
static const VkPrimitiveTopology vktopology[] = {
|
||||
VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
|
||||
|
|
|
@ -68,7 +68,7 @@ public:
|
|||
~VulkanFrameBuffer();
|
||||
bool IsVulkan() override { return true; }
|
||||
|
||||
void Update();
|
||||
void Update() override;
|
||||
|
||||
void InitializeState() override;
|
||||
|
||||
|
|
|
@ -198,7 +198,7 @@ struct ExpVal
|
|||
|
||||
const FString GetString() const
|
||||
{
|
||||
return Type == TypeString ? *(FString *)&pointer : Type == TypeName ? FString(FName(ENamedName(Int)).GetChars()) : "";
|
||||
return Type == TypeString ? *(FString *)&pointer : Type == TypeName ? FString(FName(ENamedName(Int)).GetChars()) : FString();
|
||||
}
|
||||
|
||||
bool GetBool() const
|
||||
|
|
|
@ -62,7 +62,7 @@ static void DictInsert(Dictionary *dict, const FString &key, const FString &valu
|
|||
static void DictAt(const Dictionary *dict, const FString &key, FString *result)
|
||||
{
|
||||
const FString *value = dict->Map.CheckKey(key);
|
||||
*result = value ? *value : "";
|
||||
*result = value ? *value : FString();
|
||||
}
|
||||
|
||||
static void DictToString(const Dictionary *dict, FString *result)
|
||||
|
|
|
@ -352,7 +352,7 @@ protected:
|
|||
void SetFromImage();
|
||||
public:
|
||||
FImageTexture(FImageSource* image) noexcept;
|
||||
virtual TArray<uint8_t> Get8BitPixels(bool alphatex);
|
||||
TArray<uint8_t> Get8BitPixels(bool alphatex) override;
|
||||
|
||||
void SetImage(FImageSource* img)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue