diff --git a/src/g_strife/a_sentinel.cpp b/src/g_strife/a_sentinel.cpp index fa99c827f8..91adbb01ec 100644 --- a/src/g_strife/a_sentinel.cpp +++ b/src/g_strife/a_sentinel.cpp @@ -60,7 +60,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_SentinelAttack) for (int i = 8; i > 1; --i) { trail = Spawn("SentinelFX1", - self->Vec3Angle(missile->radius*i, missile->Angles.Yaw, missile->Vel.Z / 4 * i), ALLOW_REPLACE); + self->Vec3Angle(missile->radius*i, missile->Angles.Yaw, 32 + missile->Vel.Z / 4 * i), ALLOW_REPLACE); if (trail != NULL) { trail->target = self;